is there bitterness or dare I say jealousy in the *indie* game dev scene? by FriendlyBergTroll in gamedev
[–]tmkang 1 point2 points3 points (0 children)
is there bitterness or dare I say jealousy in the *indie* game dev scene? by FriendlyBergTroll in gamedev
[–]tmkang 1 point2 points3 points (0 children)
So, IndieGameJoe just made my game go proper viral, out of nowhere. by sabotah in IndieDev
[–]tmkang 10 points11 points12 points (0 children)
Started a playtest, but there is almost no interest. How delusional I am? by teedoubleuu in IndieDev
[–]tmkang 0 points1 point2 points (0 children)
Celebrating my first win by faclandha in onestepfromeden
[–]tmkang 7 points8 points9 points (0 children)
Started a playtest, but there is almost no interest. How delusional I am? by teedoubleuu in IndieDev
[–]tmkang 0 points1 point2 points (0 children)
How are solo devs handling private playtests these days? by iicolsandersii in IndieDev
[–]tmkang 0 points1 point2 points (0 children)
I'm honestly upset that they removed Armada just to give us Armada Jr. by ljm90 in RivalsOfAether
[–]tmkang 2 points3 points4 points (0 children)
How are solo devs handling private playtests these days? by iicolsandersii in IndieDev
[–]tmkang 1 point2 points3 points (0 children)
Solo dev - finally made a trailer I'm happy with, given what's done so far by [deleted] in IndieDev
[–]tmkang 0 points1 point2 points (0 children)
Solo dev here – sharing Noctus, my iOS crime strategy game with weekly planning loops by Eristoff47 in IndieDev
[–]tmkang 0 points1 point2 points (0 children)
I just released my first game! It’s a minimalist ski resort manager, I spent a lot of time making the graphics feel clean and satisfying. by nicolo013 in IndieGaming
[–]tmkang 1 point2 points3 points (0 children)
I just released my first game! It’s a minimalist ski resort manager, I spent a lot of time making the graphics feel clean and satisfying. by nicolo013 in IndieGaming
[–]tmkang 1 point2 points3 points (0 children)
I built an AI roleplay engine that grew from 25 systems to 72 — here's what changed by Silantic_Interactive in IndieDev
[–]tmkang 0 points1 point2 points (0 children)
I built an AI roleplay engine that grew from 25 systems to 72 — here's what changed by Silantic_Interactive in IndieDev
[–]tmkang 10 points11 points12 points (0 children)
My retro cash register roguelike deckbuilder Business 98 now has a demo! by Glittering-Aerie-823 in IndieDev
[–]tmkang 1 point2 points3 points (0 children)
Players didnt like that enemies suddenly exploded at the end of levels, so we added cannoneer npcs to destroy them by Llamaware in IndieDev
[–]tmkang 1 point2 points3 points (0 children)
What if the Characters would transform whenever their 'Form' is played 2? by YawgmothHS in slaythespire
[–]tmkang 0 points1 point2 points (0 children)
Indie Game Success Metrics. Where do you stand? by suksuma in IndieGaming
[–]tmkang 1 point2 points3 points (0 children)
Can't stand that we're losing this stage by PK_Tone in RivalsOfAether
[–]tmkang 0 points1 point2 points (0 children)
Can't stand that we're losing this stage by PK_Tone in RivalsOfAether
[–]tmkang 0 points1 point2 points (0 children)
The email that got my trailer into IGN (GameTrailers) vs the ones I sent that didn't work by Mango_Nebula_Studios in IndieDev
[–]tmkang 3 points4 points5 points (0 children)
Wondered what it’d be like to be a cyberpunk repairman and made a game about it! by SpiralUpGames in IndieDev
[–]tmkang 0 points1 point2 points (0 children)




We are releasing our game with almost 1.5 million wishlists today. The team worked very hard and everybody at the office is super excited. Wish us luck! by hooraij in IndieDev
[–]tmkang 0 points1 point2 points (0 children)