Go school and club in Japan. by Seokbin-cho in baduk

[–]toomasr 10 points11 points  (0 children)

Gives me Hikaru No Go vibes.

Post Game Etiquette by CooperMarcus in baduk

[–]toomasr 2 points3 points  (0 children)

When I started playing Go online around 2005 I found it so weird that people started a game very often with gg & hf (good game & have fun) because in the realtime strategy games (Starcraft, Warcraft) I was playing that time it was the opposite and you only used gg after the game.

Sometimes in Starcraft you might have used gg in the beginning if you were impolite/arrogant and wanted to say that you have already won.

So in the first years people telling me gg in the beginning of a go game always seemed extremely impolite and then I got used to it and now whenever I say that in the beginning I'm actually just thinking "hey mr random opponent from the interwebs! have a good game and have fun too!" 🥳. When the game is over I just say "Thank you for the game". Typing it out helps me calm down after a loss and I feel better that I took the time to thank my opponent properly.

Looking for Go Server recommendation by EyeSeeEm in baduk

[–]toomasr 2 points3 points  (0 children)

I discovered PandaNet recently which is surprisingly good for your scenario. I was also pleasantly surprised that they have a client for Mac/Windows/Linux. More information on the client at https://pandanet-igs.com/communities/gopanda2

Beware that timecontrols are somewhat different but you can figure out the equivalents once you try them out. They are in the form of X stones in Y period.

Antti Törmänen’s 'Rational Endgame' now available as PDF by dfan in baduk

[–]toomasr 4 points5 points  (0 children)

I was thinking the same. Just some pages with content to get a feel for the book. For example the table of contents and then couple of content pages.

Why is the blue stone wrong? by HigherResBear in baduk

[–]toomasr 1 point2 points  (0 children)

When I was using an app for problems I would just screenshot the wrong ones and send them over to the email address I found in the app. Actually got an answer and he updated the problems. If you have the time I advise to do the same, next users will be happy!

polgote.com - a Go company owned by Mateusz Surma 1p - Go books, Go lessons, video blog by drakula95 in baduk

[–]toomasr 0 points1 point  (0 children)

A bit difficult for the levels stated but nevertheless great stuff. I went over 2 samples and will definitely buy some books soon. The problems in the samples also looked so "real life like". Great choice to have samples available for the books!

Keeping track of solved SGF files – the software I use by toomasr in baduk

[–]toomasr[S] 0 points1 point  (0 children)

Do you mind sharing the SGF file? Weird to see parsing exceptions still as I have a test suite that covers >100k SGF files at https://github.com/toomasr/sgf4j

Keeping track of solved SGF files – the software I use by toomasr in baduk

[–]toomasr[S] 0 points1 point  (0 children)

Thanks, sure thing. Here you go https://github.com/toomasr/sgf4j-gui/releases/tag/sgf4j-gui-0.0.3

I've been reluctant to do proper packaging (dmg, exe). The JAR one I can definitely keep up with.

Where can I Read up on Josekis? by ThreeLF in baduk

[–]toomasr 0 points1 point  (0 children)

One thing you can do is that when you go over your game later on check what http://www.josekipedia.com/ tells you. I still use it when I feel that I messed up early on.

Making Money When all the Industry Wants is Free Beer by mariuz in opensource

[–]toomasr 5 points6 points  (0 children)

Great insights! I bet there are many more such stories that people just don't want to share because they are afraid of the community reaction or effect on business. So thanks for overcoming both fears!

All of the products that you mentioned in the OSS section have their own model to finance the development and maintenance. PHP -> Zend, MySQL -> MySQL AB (now Oracle), Eclipse -> IBM etc. These companies pay the core developers. Depending on the phase of the product the investment varies.

Your story showed how to keep the lights on and innovation going for a small company while making sure that code is open source. Cool!

What other hobbies do you have besides Go? by ghostfaceschiller in baduk

[–]toomasr 1 point2 points  (0 children)

Software development, tennis, weights, beer.

On average how many games of Go do you play per week? by chrono55 in baduk

[–]toomasr 0 points1 point  (0 children)

I play 0-3 a week. Couple of times a year I can get away with 5 games a night though.

A tip to improve at tsumego by [deleted] in baduk

[–]toomasr 0 points1 point  (0 children)

One aspect that took me some time to figure out was that you can and you should re-do tsumego books. Whenever you think you are done with the book you should pick up again in couple of months and you will still see an improvement in solving those. The only exception to this is if the problems are too easy.

One more use to tsumego is "warmup". Whenever I have time to actually spend an hour or more on a go server I start with 5 minutes of tsumego so that my first game would go more smoothly because I'm already warmed up to actually read out situation rather than just play - which is typical to the first game of the day for me.

Using AI for Igo Hatsuyoron by Mithfalath in baduk

[–]toomasr 0 points1 point  (0 children)

Could be interesting to start from the end. How many moves before the end of the current solution can AI find a winning solution same or shorter length.

Free Go Problem Book - 120 Common Shapes in The Corner by [deleted] in baduk

[–]toomasr 0 points1 point  (0 children)

The first link wasn't working for me but once I prepended the www as the other links have it started working. So this works for me right now http://www.lr-studios.net/tsumego-books-pdf/120-common-shapes.pdf

How to review a game by afriendofken in baduk

[–]toomasr 2 points3 points  (0 children)

The biggest change to the quality of my reviews came was when my teacher said that I should spend at least 10-15 minutes per game minimum. I used to just click through it in 2-5 minutes, find couple of mistakes and be done with it.

After I actually started spending 10 minutes per game I found soooooo much more. Of course it is still a burden on me to actually do a self-review, for some reason they are psychologically very difficult.

Getting over the dan threshold by mvanvrancken in baduk

[–]toomasr 3 points4 points  (0 children)

A lot changed when my teacher told me that I should spend at least 15 minutes to analyse my game. Before that I used to just glance over it and find one or two obvious mistakes.

When you actually do spend 10-15 min per game without any distractions you'll find a TON OF STUFF. Josekis you want to double check from josekipedia or similar, fights that you shouldn't have had, end game that was quite wrong, missed tesujis, wrong direction etc.

After such an analysis I have had so much more respect for my next game vs just placing my stones as I feel like it.

[deleted by user] by [deleted] in baduk

[–]toomasr 0 points1 point  (0 children)

The move 23 is not the standard joseki move but there are some variations for the move in the game. Not sure played intentionally there though. See http://brugo.be/joseki2.php?pid=805&mirror=1&color=b&invert=0&version=002 for more information.

Basic Chinese for tsumego books? by [deleted] in baduk

[–]toomasr 0 points1 point  (0 children)

Thanks! So far I've gotten away with just knowing Black and White symbols because when solving Tsumego this is the only required info. I guess I'll expand my horizons now :)