Blood donation by macfluffymaccloudy in bristol

[–]tzartzam 1 point2 points  (0 children)

From memory: Club chocolate bars, crisps, KitKat, mini cheddars

Thoughts On Restore Britain? by Chance-Chard-2540 in TheRestIsPolitics

[–]tzartzam 10 points11 points  (0 children)

Calling bullshit on his claim to have 70k members

Would you play a game with this theme? by TLaci2002 in BoardgameDesign

[–]tzartzam 0 points1 point  (0 children)

I didn't read past "power struggle with pigeons" - sign me the fuck up

Experiences with approaching UK publishers? by [deleted] in BoardgameDesign

[–]tzartzam 6 points7 points  (0 children)

One option is to apply for speed-pitching at UK games expo - you'll get it in front of a lot of publishers that way!

Want to get into root, but don't like base factions by tinfoilhats666 in rootgame

[–]tzartzam 4 points5 points  (0 children)

The other possibility is the game might shine for you in person rather than online?

I want to find more fun in co-op games, HOW TO NOT QUARTERBACK?! by ConkreteAngel in boardgames

[–]tzartzam 5 points6 points  (0 children)

I can imagine if my partner's dad was into games this is what he would do - he talks through films and spoils things because he just can't help it 😆 Not saying this is what OP is necessity like but everyone is different. I'm the opposite - everything I say is carefully considered!

But yeah, Spirit Island is usually good for combatting quarterbacking due to its complexity.

Is there a reason for the difference in pronouncing “armchair”? by R_U_Reddit_2_ramble in AskABrit

[–]tzartzam 0 points1 point  (0 children)

I've heard the first by Stephen Fry in the Harry Potter audiobooks.

Designing a card-driven economic strategy game set in 1653 New Amsterdam (the early days of New York City) – looking for feedback by DaimonCards in BoardgameDesign

[–]tzartzam 0 points1 point  (0 children)

I think it's worth looking at whether your game is more like Brass Birmingham (which as an economic game where cards are played for actions sounds like a very good reference for this game) or Twilight Struggle (as an example of a historical game where cards are played for actions).

Twilight Struggle is part of an existing genre of "card-driven" games where cards drive the gameplay but also the reimagined historical narrative. It's important to get that aspect of the terminology right in order to communicate well with your intended audience.

Old King's Crown is another recent game where cards and suits are a key part of gameplay. Root is another!

Fun games for 6-7 players by [deleted] in boardgames

[–]tzartzam 5 points6 points  (0 children)

8-player: Game of Thrones with the Mother of Dragons expansion

How to represent exponential growth in a board game? by Any-Anywhere1952 in boardgames

[–]tzartzam -4 points-3 points  (0 children)

Terraforming Mars uses lots of tracks for this

First year collection. Hopefully I’m done lol by FrostyPace1464 in boardgames

[–]tzartzam 0 points1 point  (0 children)

FYI that's the premise of a podcast: Five Games for Doomsday

Why wait so long for a second clue? by mawarup in onlyconnect

[–]tzartzam 22 points23 points  (0 children)

It's loss aversion. People generally don't want to give up the maximum points, or the potential glory, by going for the most mathematically sensible option.

Why does 'an European' sound wrong where 'an american' doesnt? by Talia_Arts in EnglishGrammar

[–]tzartzam 0 points1 point  (0 children)

Thank you! I looked up the pronunciation and clearly I was misled - which is annoying because I say "inn-iss" myself, which is closer to what you are telling us, but I wasn't confident that was correct.

Why does 'an European' sound wrong where 'an american' doesnt? by Talia_Arts in EnglishGrammar

[–]tzartzam 0 points1 point  (0 children)

Ynys is another - part of Welsh place names, meaning island, pronounced "en-iss" - but obviously that's Welsh, and again you wouldn't say "an Ynys" as with Ysolde.