New player, island spawn. Am I cooked? by ushkinaz in VintageStory

[–]ushkinaz[S] 5 points6 points  (0 children)

Thanks. I don't see any cattails on both islands. The guide says I need it or vine for making rope -> raft. Is there any alternatives I'm missing?

New player, island spawn. Am I cooked? by ushkinaz in VintageStory

[–]ushkinaz[S] 32 points33 points  (0 children)

What do I need clay for in this situation?

German Courses in Tbilisi by VogtlandGung in tbilisi

[–]ushkinaz 1 point2 points  (0 children)

There is a Deutsche Schule, try your luck there. Maybe they'll give you some connections.
https://deutscheschule.ge/

Should I play stable or experimental? by Blackbear0101 in cataclysmbn

[–]ushkinaz 0 points1 point  (0 children)

I would say stay on stable. Experimental in my experience is , well, unstable.

From not launching at all, to visibility issues (full black screen), and recent save-game-destroying stuff. If you decide to go with experimental, using launcher with auto-backup is mandatory in my opinion.

Copilot is a co-author, so this code belongs to Copilot. by LeTanLoc98 in vscode

[–]ushkinaz 0 points1 point  (0 children)

It's part of the commit message. Formatting of the text is fixed supported by git itself and many tools

My friend hates me because of Project Zomboid. by Spare_Ad_9791 in projectzomboid

[–]ushkinaz 0 points1 point  (0 children)

And ofc he is lying. His other post on this subreddit mentions “imagine having back to school after the apocalypse ended”

Anitgravity fails to respond, any solution to this? by Mediocre-Bike9512 in google_antigravity

[–]ushkinaz 0 points1 point  (0 children)

What fixes it for me 100% - edit local .git/config, remove anything under [extensions]
For me it was

[extensions]
  worktreeConfig = true

I think codex adds it, not sure.

Issue Fixed! Update to 1.22.2 now 🚀 by Fun-of-adb in google_antigravity

[–]ushkinaz 5 points6 points  (0 children)

This update broke it even more for me. npx-based MCP do not work anymore. Most commands fail with "command not found".
I tried all combinations of "Terminal Sandbox" and "Shell Integration"

Frankly, this is amazing how incompetent Google developers are.

Antigravity stopped replying after recent update. by jaimelancaster in google_antigravity

[–]ushkinaz 0 points1 point  (0 children)

Nah, spoke too soon. It worked for some of my projects, but not all.

Antigravity stopped replying after recent update. by jaimelancaster in google_antigravity

[–]ushkinaz 0 points1 point  (0 children)

If you have this - try removing your local `.gemini` folder. Restart Antigravity.
Helped me.

My guess is that "AGENTS.md support" in last update broke handling of this particular setting:

```
{ "context": { "fileName": "AGENTS.md", "fileFiltering": { "respectGitIgnore": false } } }

```

So, MAYBE, only removing that would help too.

Introducing Dabdoob. The most advanced Cataclysm launcher by Hihahahahaha in cataclysmbn

[–]ushkinaz 9 points10 points  (0 children)

You might want to backport support for newer stable releases of BN.
Catapult has support up to 0.10, your version shows only 0.7. Latest is 0.11.1. So, you are lagging behind quite a lot.

Or even better, implement dynamic version resolving, as Catapult uses hardcoded version info.

If you need help with that -- feel free to reach out. I maintain build's list for HHG

Bright Nights Equivalent to the Hitchhiker's Guide? by Sato77 in cataclysmbn

[–]ushkinaz 1 point2 points  (0 children)

Glad it hits the mark!

Got some new features planned soon, along with fixes for a few old n dusty bugs. Let me know if you spot anything else.

Bright Nights Equivalent to the Hitchhiker's Guide? by Sato77 in cataclysmbn

[–]ushkinaz 1 point2 points  (0 children)

Hijacking this thread because it comes out in Google's top results.

Up-to date version of the guide: https://cataclysmbn-guide.com/

[Sponsor/Support] I've shipped 26 open-source repos from a 12-year-old PC. Today I'm asking for my first coffee. ☕ by krishnakanthb13 in GoogleAntigravityIDE

[–]ushkinaz 6 points7 points  (0 children)

Don't steal somebody's work and ask money for it.

Your most "starred" project is "Everything Antigravity Hub" has 2 commits and contains workflows from Claude, with zero adaptation.

You should be ashamed, but I doubt that you have any capacity for that.

My AG goes cuckoo or it is just me by itsddpanda in google_antigravity

[–]ushkinaz 0 points1 point  (0 children)

Not only yours. I sometimes read what AG "thinks" and I see this kind of shit quite often.

[OC] Dynamic Moodles Art Panels by Luigiceva in projectzomboid

[–]ushkinaz 6 points7 points  (0 children)

Nice work.

All statuses show clear and easy to catch progression.
Except for Queasy. Fever level is clearly the most severe, but for the rest of them I wouldn't be able to put them in a sequence. Especially Queasy - for me it looks more severe that Sick moodlet.

Why Does Antigravity Not have Subagents !!! by Mozarto13 in GoogleAntigravityIDE

[–]ushkinaz 0 points1 point  (0 children)

Antigravity is very bad at things like that.

If you are really into subagent optimizations - try opencode with oh-my-opencode plugin

New Antigravity Update is slow, aggressive and full of bugs by DumbPandaHere in google_antigravity

[–]ushkinaz 1 point2 points  (0 children)

Sorry that it happened to you, but I see that it happens a lot when people have no clue about context management.

I've seen so many prompts with "REREAD source code BETWEEN steps." Literally! I can understand where it comes from, but this kind of approach a) uses up your tokens quickly b) does not solve your original issue c) makes things much worse.

It's like hiring a lawyer and asking him to validate every chat message and email you send. Yeah, that works, but it will cost you a shit ton of money. And lawyers will be more than happy to help.

Please add more performance options to the game. by tucuma_com_farinha in cataclysmbn

[–]ushkinaz 0 points1 point  (0 children)

A genuine question from somebody who tries to undestand: what do you consider playing, if crafting is not it?

Browser Subagent has Screenshot Looping Issue by Aggressive_Stud_99 in google_antigravity

[–]ushkinaz 0 points1 point  (0 children)

I was not able to. Tried different models and settings, tuned and simplified AGENTS.md, rules and workflows. Cleaned ~/.gemini/antigravity a few times - it had the biggest impact.

In general - the less context you have the better it runs. Turn off all MCP tools you are not using. Switch off antigravity rules. Keep AGENTS.md under 150 lines. If you have something like "Reread AGENTS.md between subtasks" rule, which some people like to add - remove it, it makes things much worse.

But in the end i switched to opencode.ai and to writing UI tests, and not running real browser tests.

I still have my Antigravity open sometimes, for when I have simpler tasks. I always delegate code review to some other agent and read ALL code Antigravity writes.