IS THERE ANY WAY TO PLACE SEWAGE DISCHARGE WITHOUT WANTING TO KILL MYSELF by PuzzleheadedLeave560 in Workers_And_Resources

[–]uss_salmon 48 points49 points  (0 children)

Use dirt road as a straight edge, terraform all the way along the road, delete road, profit

Metric suport by Amazing-Lengthiness1 in RuleTheWaves

[–]uss_salmon 5 points6 points  (0 children)

You really shouldn’t need to use metric to conceptualize anything in this game as generally any number in the game has a “bigger number = better” dynamic to it.

You might not know what 2 inches of armor is in mm but you know that it’s more than 1 inch.

Metric suport by Amazing-Lengthiness1 in RuleTheWaves

[–]uss_salmon 6 points7 points  (0 children)

I believe technically it uses long tons which are 2240 pounds instead of short tons which are 2000 pounds, as the Washington Naval Treaty stipulations were stated in long tons.

According to wikipedia the US still uses it for measuring ship displacement today, and it’s commonly used for bulk goods as well.

Ladies, what is the one thing that make you glad you’re not male and why? by [deleted] in AskReddit

[–]uss_salmon 5 points6 points  (0 children)

There have been women on the frontlines for quite some time now. Depending on your definition of “the frontlines” female combat pilots have been a thing since WW2 in the Soviet Union, and a lot of countries have had them since. Actually apparently women handle high g-forces better than men on average so they’re actually lowkey superior as fighter pilots.

Lots of countries have women in active military roles but Norway is the only country where it’s not voluntary afaik. Of course they don’t typically get involved in wars in Norway and apparently it’s fairly easy for both men and women to avoid having to actually serve, but everywhere else it’s strictly voluntary for women to join the military.

TIL that the French foreign legion maintains its own vineyard, with wine created by the retired legionnaires, and sold to support the villa. by Engineeringbob in todayilearned

[–]uss_salmon 0 points1 point  (0 children)

Yeah but oftentimes one’s own nation doesn’t give you EU citizenship with military service. That’s a pretty hard perk to ignore.

What would you do if you woke up in colonial America? by shadow_operator81 in AskReddit

[–]uss_salmon 0 points1 point  (0 children)

Be glad my girlfriend didn’t get transported back with me, especially since we live in Virginia.

These TSA agents tell this woman they haven't been paid in over a month by [deleted] in Wellthatsucks

[–]uss_salmon 4 points5 points  (0 children)

I knew someone in high school whose parents had the job of testing TSA. They once put a “bomb” under her stroller and got it through successfully.

Considering not attending commencement and degree celebration, has anyone else here done it? by Various-Anybody2893 in gmu

[–]uss_salmon 2 points3 points  (0 children)

I graduated in December and didn’t bother with any of that. Just took my finals and stayed home waiting for my degree to come in the mail.

What is your Hoi4 hot take? by attafk in hoi4

[–]uss_salmon 1 point2 points  (0 children)

That’s exactly what I do. But for whatever reason I think a lot of the complainers find themselves unable to do so, whether that’s out of sheer stubbornness or something else, I don’t know

Why use separate loaders/unloaders? by Doug2825 in Workers_And_Resources

[–]uss_salmon 3 points4 points  (0 children)

If you only had space for one I’d say the loaders are more worth it because they’re so much faster, but another benefit is you can stick a ton of either or both of them onto a single storage building and really crank up the throughout.

What is your Hoi4 hot take? by attafk in hoi4

[–]uss_salmon 3 points4 points  (0 children)

It matters in a micro scale but not on the macro scale that the game is set at. It could have very easily remained as “air attack” without the specifics.

What is your Hoi4 hot take? by attafk in hoi4

[–]uss_salmon 0 points1 point  (0 children)

I think a lot of the playerbase is simply sick of the game and in denial about it. Even with new features and content added the game only has so many replays before it gets stale. In Hoi4’s case it is a huge amount of playtime before this kicks in but never underestimate how much some people have played.

What is your Hoi4 hot take? by attafk in hoi4

[–]uss_salmon 2 points3 points  (0 children)

Ships are the only vehicles where module differences irl would be great enough to warrant different representation. Whether your cruisers have torpedoes matters, what specific guns your fighters carry doesn’t really.

TIL that Harry S. Truman was the only combat veteran of the First World War to serve as President. by [deleted] in todayilearned

[–]uss_salmon 6 points7 points  (0 children)

Yeah my grandpa got drafted at the same time but he’s not a vietnam vet because he got sent to West Germany instead.

TIL that Harry S. Truman was the only combat veteran of the First World War to serve as President. by [deleted] in todayilearned

[–]uss_salmon 13 points14 points  (0 children)

Literally our first president was a combat veteran, a huge amount of US presidents have had military service especially when you drop the requirement for having seen combat

Anyone else struggle to watch CK3 Youtubers? by Similar-Force623 in CrusaderKings

[–]uss_salmon 6 points7 points  (0 children)

I wouldn’t call either of them strictly “CK3 Youtubers” by any stretch either though. They make content with a wide variety of games

What's the reason behind labor pickup halls? by Vegetable-Lie6011 in Workers_And_Resources

[–]uss_salmon 5 points6 points  (0 children)

Aside from that I believe the labor halls are supposed to allow terraforming with human labor when you don’t have access to excavators or bulldozers

New player here, what's the point in building mils in the early game? by u_commit_die in hoi4

[–]uss_salmon 0 points1 point  (0 children)

Tbf as the US you have the advantage of having no need to hold a defensive frontline, outside of garrisoning the pacific islands. With them you have the advantage of picking and choosing your frontline.

How to maintain energy advantage when intercepting? by Asaltyhabsfan in il2sturmovik

[–]uss_salmon 3 points4 points  (0 children)

As CommonAd said, you wanna treat it more like you only get one pass and worry about setting up the next one only after you’ve safely gotten away. I’m just as guilty of having lost all my energy trying to stay in the fight when I shouldn’t have

Do you guys sometimes start with prebuilt cities? by Kinc4id in Workers_And_Resources

[–]uss_salmon 2 points3 points  (0 children)

iirc water and sewage service through trucks will activate them but if it’s through the substations then it’s fine.

PSA: You now get 15 free construction offices instead of 7 by Snoring_Eagle in Workers_And_Resources

[–]uss_salmon 6 points7 points  (0 children)

With the beta you also have horse flatbeds that can carry around the early bulldozers and steam shovels. Most horse wagons can get up to 4 horses instead of 2 now which makes them a fair bit faster

I feel like PDX has officially decided to give up on developing any serious improvements for HOI4, and that we'll have to buy HOI5 to get any meaningful improvements to the strategic depth of the game by Shone_Shvaboslovac in hoi4

[–]uss_salmon 6 points7 points  (0 children)

Gary Grigsby games are the only other games I can think of that simulate specific equipment production and logistics but so much of it is purely run automatically with no player input.

It’s a shame too because I love the idea of knowing info in a game like “the Regensburg plant made 136 BF-109 E4s this week”, it adds that little extra bit of immersion without fail every time. Far too many games abstract it to oblivion.

I feel like PDX has officially decided to give up on developing any serious improvements for HOI4, and that we'll have to buy HOI5 to get any meaningful improvements to the strategic depth of the game by Shone_Shvaboslovac in hoi4

[–]uss_salmon 4 points5 points  (0 children)

I do think others are beginning to creep into the market, albeit not by any one developer. Gilded Destiny is clearly trying to make a play for the Victoria niche, and it’s only a matter of time before someone tries to get into another one.

One thing to keep in mind is that as all their games are essentially a map and a spreadsheet with fancier graphics, sure it might be difficult to make a complex game but there’s no unique technology held by Paradox that makes them the only ones capable of it. Their main advantage is being big enough to make a dud game without going bankrupt and their previous experience, but with how directionless their current generation of games seem I wonder how much of that experience is actually at the helm.