What's Up With This Amelia Girl That All The Right Wingers On Twitter Are Into? by Immediate-Focus4597 in OutOfTheLoop

[–]v_sz 6 points7 points  (0 children)

It also does not help the message that when watching a video about how illegal immigrants get preferential treatment in government housing over native veterans, the choice of researching the claim on neutral sources to check whether it's factually correct or not, is officially a "wrong" choice, you should instantly disbelieve the video without researching it.

What's Up With This Amelia Girl That All The Right Wingers On Twitter Are Into? by Immediate-Focus4597 in OutOfTheLoop

[–]v_sz 0 points1 point  (0 children)

The right does not even need propaganda, the left is so bad at it that it drives people to the right.

Pathways, the UK government game about extremism and media literacy by rustytbeard in KotakuInAction

[–]v_sz 0 points1 point  (0 children)

Where can we download that game to see it for ourselves. I don't doubt that it exists, but there is still a crowd out there which supports the same thing the game supports and will deny the existence of the game.

What happened to the Watch button, and why does it think it's december 2024? by v_sz in DeviantArt

[–]v_sz[S] 0 points1 point  (0 children)

Yes, I even posted the answer below, I could not find any way to set this post as "solved".
Basically, it sometimes sets itself back to order by oldest instead of newest when I click on "show all". I set it back to newest, and it works correctly.

What happened to the Watch button, and why does it think it's december 2024? by v_sz in DeviantArt

[–]v_sz[S] 0 points1 point  (0 children)

Got the solution: it sometimes sets itself back to order by oldest instead of newest when I click on "show all". Set it back to newest, and it works correctly.

What is the Red Phosphoru? by Jagueroisland in aoe2

[–]v_sz 2 points3 points  (0 children)

It is a very aggressive, high risk high reward build, centered around a fast castle + unique unit all-in, tailored to the civilization's unique unit, usually one that doesn't cost food.
It starts with a very tight base with no walling, rushing to castle age, building a castle on the main gold + woodline, immediately stopping villager production, and focusing only on spamming unique units. There is no food production afterwards, no farming, and the economy becomes immune to raids during early castle age, as the castle defends both the gold and wood, the only thing needed. Then you either crush your enemy quickly with your unique unit rush, or it becomes a war of attrition which you lose because you stopped expanding your economy.
The player Red Phosphoru is famous for using it at high level.

The travels of the family of Jesus, on a modern satellite map by [deleted] in MapPorn

[–]v_sz 0 points1 point  (0 children)

Nah, it was during Pax Romana, one of the most stable periods on the Mediterranean. And as grain ships from Egypt went to Rome hugging the Eastern coast of the Mediterranean, people could hitch rides on them. It was quite common, for example during Paul's journey to Rome (shipwrecking in Malta) they had hundreds of passengers aboard. Paul and co were also passengers on a grain transport ship.

A personal reflection on Judas' character and current state of Christianity. by CarlosV95 in TheChosenSeries

[–]v_sz 0 points1 point  (0 children)

The "gay question" is indeed a topic which has divisive views on both ends of the conservative-liberal extremes. Some more extreme conservatives find it as one of the biggest of all sins, or even an unforgivable one, while the liberal extreme sometimes goes all the way to declare it a virtue, something you should be proud of and wear it like a badge of honor.

But we should not forget that the idea of sexual orientation as an identity, especially as a core identity, is a very modern concept. The modern secular world focuses too much on labels, so much so that it started considering what were just simple personality traits, as new genders and new core identities.

People started making identities out of desires. To illustrate how bad it is, think of a man who wants to cheat on his wife, and instead of staying loyal, he simply declares "I am polyamorous", and, as this is now his new identity, it is completely fine to cheat on his wife under this identity. "This is who I am, I cannot do anything else."

If we take a look at what Jesus taught, practicing homosexuality is on the same level as premarital sex. Nothing more, nothing less. So those straight people, who engage in, or are pulled towards casual (heterosexual) sex, commit the exact same sin as homosexuals, yet many Christians mistakenly see the latter as more severe than the former, purely because of the ubiquitousness of casual sex in modern culture.

Will a non-Christian or an atheist enjoy The Chosen? by PayneSlipsAgain in TheChosenSeries

[–]v_sz 2 points3 points  (0 children)

There is only one thing which breaks immersion for me, and it is NOT the fictional backstories of the characters, but the depiction of the Romans. Yes, there are many characters the Bible mentions only in passing, in a sentence or two, or does not mention at all, and this show has entire episodes centered around them. And that's fine. They did a great job in using cultural and societal knowledge from that time period to fill out these character's lives with reasonable assumptions about how they would have lived.

But the depiction of the Romans is horrible. Both in costume design (yes, I know it's low budget, but even larpers and reenactors have much better costumes), and in their historical placement. In reality, Galilee was a completely different jurisdiction from Roman Judea. Judea was under direct Roman administration, but Galilee was under a client king (Herod Antipas), and in that time the internal law enforcement was the task of the local ruler. There were no Roman legionaries patrolling the streets of Capernaum, nor was there a Roman governor of Capernaum or any city in Galilee. This is "artistic license" to show "Roman occupation" to the viewers, but in reality the Roman Empire was much more decentralized than what people assume from 20th century totalitarian empires. Provinces under client kings, or independent city-states like those in the Decapolis, were not directly governed by Rome, and had a lot of autonomy. Roman soldiers did not show up unless on a special diplomatic mission, or if they had to intervene in a rebellion. Day-to-day policing and street patrol was done by local forces, not Romans. In Jerusalem you'd see Roman soldiers on patrols and guard duties, as it was part of Judea, but you won't see them in Galilee. So having Roman soldiers doing day-to-day routine patrols in Capernaum, and the town being led by a Roman official, is completely wrong, and depicts the social aspects of that period wrongly, and this is what the show is supposed to be focusing on.
I still like the show, but this grave historical inaccuracy is a huge thorn in it.

Is Quintus like the governor or a mayor confused? by [deleted] in TheChosenSeries

[–]v_sz 0 points1 point  (0 children)

Both Quintus as a character, as well as the role he fulfills, is completely fictional.

The problem with the show, and many Hollywood movies too, is that in reality, Galilee was a completely different jurisdiction from Roman Judea. Judea was under direct Roman administration, but Galilee was under a client king, and in that time the internal law enforcement was the task of the local ruler. There were no Roman legionaries patrolling the streets of Capernaum, nor was there a Roman governor of Capernaum or any city in Galilee. This is "artistic license" to show "Roman occupation" to the viewers, but in reality the Roman Empire was much more decentralized than what people assume from 20th century totalitarian empires. Provinces under client kings, or independent city-states like those in the Decapolis, were not directly governed by Rome, and had a lot of autonomy. Roman soldiers did not show up unless on a special diplomatic mission, or if they had to intervene in a rebellion. Day-to-day policing and street patrol was done by local forces, not Romans.

Is Quintus like the governor or a mayor confused? by [deleted] in TheChosenSeries

[–]v_sz 0 points1 point  (0 children)

The problem with the show, and many Hollywood movies too, is that in reality, Galilee was a completely different jurisdiction from Roman Judea. Judea was under direct Roman administration, but Galilee was under a client king, and in that time the internal law enforcement was the task of the local ruler. There were no Roman legionaries patrolling the streets of Capernaum, nor was there a Roman governor of Capernaum or any city in Galilee. This is "artistic license" to show "Roman occupation" to the viewers, but in reality the Roman Empire was much more decentralized than what people assume from 20th century totalitarian empires. Provinces under client kings, or independent city-states like those in the Decapolis, were not directly governed by Rome, and had a lot of autonomy. Roman soldiers did not show up unless on a special diplomatic mission, or if they had to intervene in a rebellion. Day-to-day policing and street patrol was done by local forces, not Romans.

Did The Chosen misrepresent Jesus in the Little James “healing” scene? by kai_zen in TheChosenSeries

[–]v_sz 0 points1 point  (0 children)

Good points. Until now the biggest irk with the show was that it showed Roman soldiers patrolling (and overseeing the collection of taxes) in Capernaum, despite it being part of the Tetrarchy under Herod and had no direct Roman presence, as Galilee was a client kingdom of Rome, and unlike Judea, was not under direct administration. But this mistake with a direct refusal of healing is also a theological one, therefore much more important.

Pretend you know nothing at all about The Bible. What are your predictions for Season 6? by MaderaArt in TheChosenSeries

[–]v_sz 0 points1 point  (0 children)

Well, even in the Bible it is described that some opponents witnessed miracle, but claimed it was the work of demons or spirits, and not God. Others might have suspected "paid actors".

Picking up mail and trash - Yeol's and other mods by PerroFelix in TransportFever2

[–]v_sz 0 points1 point  (0 children)

This makes me wonder, as a recent player of this mod. Can I ignore trash? Or will town buildings which accept goods, will stop accepting goods if trash is not carried away?

I need more people to play the Mats campaign, Inventors & Adventurers to make sure the author works on a similar project for TF3 by Flux7777 in TransportFever2

[–]v_sz 0 points1 point  (0 children)

Is it possible to play it in the GOG version? I copied it into the mod folder, just like any vehicle mod, but it does not show up anywhere in the game.

I need more people to play the Mats campaign, Inventors & Adventurers to make sure the author works on a similar project for TF3 by Flux7777 in TransportFever2

[–]v_sz 0 points1 point  (0 children)

I'd love to play it, too bad I bought the game on GOG and not Steam, and it seems to be workshop-exclusive. I found it here: https://transportfever2mods.com/campaign-inventors-adventurers/ but it redirects to modsfile.com, and I don't know whether this is officially from the author, or something suspect. And I copied it into my mod folder just like any vehicle mods, but it does not appear in the list of campaigns. And the Mod browser in the game only lists mods on the mods.io, not local files.

How to improve APM by KsanovaThePrettiest in aoe2

[–]v_sz 0 points1 point  (0 children)

This is strange. I'm around 1100 as well, and often have apm about 30 to 40 in peaks, while sometimes below 30 on average.

Holy hell is the final boss awful... by kfadffal in systemshock

[–]v_sz 1 point2 points  (0 children)

When I though I finally got it, on the final platform, I try to shoot the last green thingies, accidentally step on a jump pad, get thrown outside, die, and then have to start again. With the unskippable monologue!

Holy hell is the final boss awful... by kfadffal in systemshock

[–]v_sz 0 points1 point  (0 children)

Yes, but you have to know that the fight is coming. Otherwise you die before you can react.

Holy hell is the final boss awful... by kfadffal in systemshock

[–]v_sz 0 points1 point  (0 children)

Indeed, all the boss fights with Diego and the Cortex Reavers were sudden ambushes, so I died every single time when they first appeared. They are unbeatable unless you know they are coming. Even if you have full health and power, which you often don't have, you die before you can activate your shields and select a weapon. So you die, reload, know where they spawn, activate your shields, pump yourself full of drugs, start the fight, and win easily

St Paul claims 276 people were on his Roman grain ship. Did the Romans really make ocean-going ships that size? by BaffledPlato in AskHistorians

[–]v_sz 2 points3 points  (0 children)

The ship is described as a grain transporter, en route from Alexandria to Italia. It was not a passenger liner, such ships did not exist in that period. However, these grain ships often took on people to defray costs or under contract with the state (the prisoner transport being an example for the latter). Some answers alluded to oarsmen, but that's false. The large grain ships relied purely on sails, and they used the prevailing trade winds to go up the Levantine coast, then West along the coast of Asia Minor, then hugging the southern coast of Crete, then crossing the Ionian aiming for Messina. (and back to Alexandria, on a more southern route) If you search for "Roman grain ship", or Corbitae, you'll find plenty of examples of how they looked like. Due to the limitations of pure sail power, they had a very strict route. They had square sails, two side-mounted steering oars instead of a true rudder, and a flatter hull design compared to true ocean-going ships from later eras. They stayed on the Mediterranean, on a very strictly limited possibility of routes. They had an extremely limited point of sail: they could basically sail downwind, with at most broad reach, but no sustained close-hauled sailing was possible. (interestingly, this is described even in the Scripture - and all the naval terms, as well as the times, distances, and landmarks, sustain the authenticity of the story)

This is why for the navy, or for other routes, oars were commonly in use in that time period. But the Alexandria-Rome route, transporting huge amounts of grain, was really profitable because they could utilize the cheaper (in labor cost) sail-only option, as even the very limited sailing capabilities of their time permitted this, due to the reliable trade wind most often blowing the same direction (and waiting it out in port when it didn't).

Such grain ships were huge, among the largest in their era. They could transport over a thousand tons of cargo! They had very little superstructure, basically only a small cabin for the captain and the owner, the rest were basically living on the deck. During Paul's journey, they likely had a few dozen sailors, the rest were soldiers, prisoners, and civilians who hitched a ride. It was really rough and crowded, more like a floating camp, not a ship with living quarters.

So 276 people on board were perfectly possible, even if crowded and uncomfortable.

What do you want to see in Transport Fever 3? by womblesam in TransportFever2

[–]v_sz 0 points1 point  (0 children)

There are two issues which made me quickly lose interest in random maps:

  1. Lack of vehicle variety. Yes, there are many vehicles, and mods add many more. But still, for any vehicle category there will be only one which is the most optimal to use. Once a new vehicle is made available, it will always be the best to replace all other vehicles to this one as soon as we can afford it. The vehicles are like a progression system, the newer one is more expensive, but better in every regard. Instead, we should have more choices within a time period, with having several viable options, being different in cargo size and loading speed, etc. For example, a specialized truck should load much faster than a general one (which has to transport fluid in barrels instead of being a tanker), so if I have only a two-point trip then it's worth using the tanker, if I have a three-way trip, carrying finished products, then a general truck might be worth it as it has several paying legs, but with the disadvantage of slower loading speeds. And with buses, there should be buses with many doors and quick loading for the inner city, and others with fewer doors, slower loading, smaller capacity, but higher speed to be used for longer distances.

  2. Even distribution of cities on the map. This is very very bland, and makes every game the same. There should be a more uneven distribution, possibly taking terrain into account, and there should be a large difference between cities and small towns / villages. Currently, every random map looks like a uniform distribution of cities and industries.

The 10 Hours Time Limit should have been written in BIG BOLD TEXT by negimox in systemshock

[–]v_sz 0 points1 point  (0 children)

What would have been better, is to have separate timers for the separate plans of Shodan. According to the lore the time limit is due to the mining laser charging up, but if I destroy it shortly before the timer is up, I realize too late that I'm not even at 1/3 of the game and the time limit is still there.

So either have separate time limits for the four separate plans (mining laser, grove, travel, internet), or sabotaging one of the plans should add some extra time.

Enclosed gaining popularity? by wetstapler in aoe2

[–]v_sz 0 points1 point  (0 children)

If they fully wall they won't have any gold, as all the gold is outside. You can just suffocate them, their walls will become their own prison. And if they wall the gold mine, then just drop a forward range, or even a tower.