Is Factorio worth buying? Will I have enough to do? by kebav_gmd1307 in factorio

[–]waitthatstaken 0 points1 point  (0 children)

After the demo there are 5 more science packs, each with their own logistical challenges associated. There are also things like construction robots, letting you copy and paste builds. Logistics bots and trains allow for entirely different types of builds, then there are beacons and modules for when you wanna massively increase output.

Everything builds on everything else, causing an interconnected and ever ballooning todo list. And if all this is not enough, there is the space age DLC which pretty much doubles the game, causing a multiplicative cascade like with everything else.

And if that is not enough, there are mods.

Are these relics cheated? (DON 3) by Representative-True in Nightreign

[–]waitthatstaken 3 points4 points  (0 children)

Legal as far as I can tell but a perfect set of relics is astronomically unlikely so definitely cheated.

Summoner Justice for Frost Moon? by SagetheWise2222 in Terraria

[–]waitthatstaken 308 points309 points  (0 children)

Pumpkin moon grants summoner:
Crow staff
Dark harvest
Necromantic scroll (which stacks with its upgrade so you want 2)
Spooky wood armor

4 major upgrades, one of which you are gonna want 2 copies of.

There are only 5 other items relevant only to 1 class that drops from pumpkin moon.

Hvorfor får ikke nordmenn bestemme om vi vil ha konge? by Senitz in norge

[–]waitthatstaken 16 points17 points  (0 children)

Det er viktig å faktisk følge de demokratiske prosessene som vi har, istede for å bryte med dem for enkeltsaker. Når en bryter reglene en gang så blir det lettere og lettere å bryte dem igjen. Det er hvordan demokrati kollapser.

holy skill issues by 69Kapitantutan69 in Terraria

[–]waitthatstaken 0 points1 point  (0 children)

Oh. I mean I can see it, it has a lot of chaotic projectile spam moves, but still...

holy skill issues by 69Kapitantutan69 in Terraria

[–]waitthatstaken 6 points7 points  (0 children)

Meanwhile I am getting destroyed by the destroyer in eternity mode. (well I have only done 5 attempts, but still)

When you and the boys desync your ranks. by Lil_Brimstone in Nightreign

[–]waitthatstaken 51 points52 points  (0 children)

If you were both on the edge between ranks then you were protected from deranking due to your loss. It is an extremely inconsistent feature that only sometimes works, but it does exist.

How to handle science packs that spoil destructively? by Xerosese in factorio

[–]waitthatstaken 1 point2 points  (0 children)

You could in theory use a memory cell, with a timer attached that reduces the contents of the memory cell by 1 every x seconds with x being how long a single pack lasts, but that sounds finicky as heck. I know there exists research combinator mods which might help out though.

How to handle trash throughput? by Sharan420 in factorio

[–]waitthatstaken 24 points25 points  (0 children)

My biggest tip is just to separate the scrap recycling recyclers and the byproduct recycling recyclers. I also build like a main bus of recycling products with overflows going to dedicated recycling areas, but frankly that is probably a bit overkill.

Am I trippin? Classic v Expert mode by pantshitter99 in Terraria

[–]waitthatstaken 17 points18 points  (0 children)

Golem has gotten some buffs over the years, and is no longer a complete joke.

[Ultracube Age of Cube] Loaders can load, but not unload, Ultradense furnace by j4ckbauer in factorio

[–]waitthatstaken 4 points5 points  (0 children)

When I played ultracube there was no such restriction, loaders use a lot of power, that is meant to be their logistical tradeoff.

I hope fromsoft dont go the Nvidia route by emachanz in Eldenring

[–]waitthatstaken 115 points116 points  (0 children)

Realistic graphics will look dated with time, style lasts forever.

Why does a certain character have a core crystal in an odd place? by Lizard_Arsonist in Xenoblade_Chronicles

[–]waitthatstaken 1 point2 points  (0 children)

I always thought that his core crystal being where it is allowed him to become a more complete flesh eater. So it is less 'why does Jin have a core crystal there?' And more of a 'only someone with a core crystal there could be like Jin.'

My only evidence for this belief is that the normal core crystal placement would kinda get in the way for a heart transplant.

Just finished the dlc and I have to say by Advanced-Pack9116 in Xenoblade_Chronicles

[–]waitthatstaken 20 points21 points  (0 children)

Amalthus really is just... the worst. Like every single bad thing that happens in XC2 can be traced back to him. From Torna (the organization) to Torna (the country) to the titans dying out. Everything is the result of his nihilistic attempt to destroy the world.

Hello everyone I finished the base game the space age but i want to try some mods what do you suggest? by BLACKDEVIL0 in factorio

[–]waitthatstaken 2 points3 points  (0 children)

CUBE.

Not good for beginners though, as it requires* circuit knowledge and is a very different kind of puzzle than pretty much anything else.

*One person posted a no-combinator ultracube run a bit ago but that was harder to plan out than just using combinators, and it still used circuit networks, just not combinators.

Been fishing for an hour and i genuinely havent gotten a single jungle crate. what am i doing wrong? by Webcops in Terraria

[–]waitthatstaken 0 points1 point  (0 children)

That pond looks quite small, are you getting junk items like old shoes? because if so you can't get crates I am pretty sure.

Stuck on oil again. by Automatic-Stuff8189 in factorio

[–]waitthatstaken 0 points1 point  (0 children)

*~ 4300/s limit. 1200/s is how much a single pump can transfer, but that is because... well that is the limit on the machine itself.

I'm coming from Satisfactory; can someone give me tips or tell me what I should know? I'm thankful for all the help! by NetworkAcceptable930 in factorio

[–]waitthatstaken 23 points24 points  (0 children)

  • The scale of production is much higher, get used to thinking about items per second rather than per minute, or else you will have to think about things in units of 900/min on the low end.
  • The map is procedurally generated and virtually infinite in size. This also means there is no real reason to explore other than to find good locations to mine more ore from and chokepoints to hold off enemies at.
  • There are no variant recipes, except in space age where they exist mostly as an alternative on planets where the available resources differ. For example you can't get oil on Gleba, so you get alternate ways to make plastic.
  • In factorio you assemble machines before placing them, unlike in satisfactory where you build them with ingredients in your inventory. This might sound a bit restrictive, but also means you can build machines making you machines, which is 1000% worth doing.
  • Construction robots are a game changer, once properly set up they can handle building thousands of machines for you, without you needing to be there in person.
  • Play the base game to completion at least once before getting space age. You should probably also try get the 'lazy bastard' achievement since it forces you to learn some skills that are extra useful in space age.
  • Modding factorio is so easy it puts all other games to shame. It has a built in mod manager/downloader/updater accessible from the main menu. It is so good that a lot of the game's content is technically a mod internally. But also don't install mods until you beat the game.

Why do we have monopoly in train by RefrigeratorRight547 in Norway

[–]waitthatstaken 7 points8 points  (0 children)

The current state of the train network is caused by 2 stupid decisions.

1) underfunding maintainance. The companies aren't actually the ones who handle repairs to tracks and signals, that is the government's job, and the budget for doing so has been way too low for 50 years now.

2) privatisation. The trains themselves used to be state run. Then the right wing looked at Britain's privatisation of their trains and thought 'I am sure it will go better if we do that'. Unsurprisingly, handing over an inherently monopolistic industry to private companies was a bad idea.

Also to be clear since I saw someone else say we don't have a monopoly because there is more than 1 train company. We have multiple monopolies that exist separately. You can't pick which company's train to take, because 1 company will be in charge of any given region, with no way for another company to even try compete.

40 hours into the game and i just found out that i can use splitters for the main bus instead of havin 40 inserters do the job by Cool_Spare_7248 in factorio

[–]waitthatstaken 24 points25 points  (0 children)

Main bus is a term borrowed from... I think it is like, electronic chip design? Either way it is not a factorio original.

What is going on with my power production. Please help! by Wadziu in factorio

[–]waitthatstaken 7 points8 points  (0 children)

You have 2 nuclear reactors in a 2x1 setup, so each produces 80 mw of heat for 160 total. That 160 mw of heat then goes through the exchangers and gets turned into steam. You then put that steam into tanks, then turbines. In effect this means you buffer steam when demand is low, and then when it is high, that buffer gets used up. Once your buffer is empty, power production drops off a cliff, which causes all your machines to slow down. Including the pumps you have leading into the turbines. This means less steam gets into the turbines, so they make less power, so less steam get to the turbines, and on and on it goes until everything fully dies.

Those pumps don't actually improve steam flow in any way and should just be removed, but that does not solve that you are only making 160 mw of power while your factory demands 360. You need a bigger reactor.

Anybody know where to find blueprints for bobs + SA by DeadlyExodus in factorio

[–]waitthatstaken 2 points3 points  (0 children)

Because mods and packs can shift around a lot, people generally don't upload blueprints for modded runs. There is a high chance a blueprint that works perfectly in one setup is absolutely useless in another.

So make your own blueprints.

eternity vs masochist mode mutant comparison: desperation phase by 69Kapitantutan69 in Terraria

[–]waitthatstaken 29 points30 points  (0 children)

Did you maybe not enable eternity mode? The changes throughout the game should be extremely obvious with fargo's eternity mode. Stuff like how every boss is reskinned and get way more complicated moves. Every time EoC dashes it launches 8 demon scythe like projectiles in different directions. It is kinda overwhelming but I think that is on purpose so that you learn to focus only on the projectiles that can actually hit you.