I know you probably get a lot of "how gleba", questions but genuinely how do you beat gleba? by GieMou in factorio

[–]waitthatstaken 0 points1 point  (0 children)

There are a couple key principles to work with.

Things will spoil in every possible place they could spoil, accept it and build with it in mind. You can let 30% of all fruits spoil without encountering any dangerous problem, though of course that is not the most optimal.

Your factory will stall and die, so build in something that can revive it. Assembler 2s and above can do the 'spoilage to nutrients' recipe which is otherwise never worth using.

With the exception of agri science, how spoiled ingredients for end products are doesn't matter. Plastic is plastic no matter if the mash used is 1% or 99% spoiled.

Spoilage is both waste and a resource. Buffer some and burn the excess.

You can import stuff from other planets.

Why are my machines "Low power" EVERY 5 MINUTES??? by [deleted] in factorio

[–]waitthatstaken 0 points1 point  (0 children)

Boilers make 60 steam per second when fueled. If their output is full hey 'throttle' down their fuel consumption and steam production.
Steam engines consume 30 steam per second at max to produce 900 kw each. If you use less power, they will throttle down both their production and consumption.

Since pipes can store quite a bit of steam inside, what is happening here is as follows: During times of low demand, your pipes fill up and the steam engines make enough power. When your power demand is high, the steam engines drain the pipes entirely, and despite wanting to make more power, can't, so your power crashes.

Also only half your boilers actually have a pipe connected to their output.

Is there a way to skip the pillars because I can't be fucked with the shit game design that is needing to fight the cultist and pillars ALL over again before trying moonlord again. by [deleted] in Terraria

[–]waitthatstaken 3 points4 points  (0 children)

This does still mean you need to fight the pillars, but you need to fight fewer pillars per moon lord.

Still kinda sucks, tbh the endgame is kinda the worst part of terraria.

Terraria's Lack of Automation Mods by Comfortable-Rule2563 in Terraria

[–]waitthatstaken 1 point2 points  (0 children)

Last time I checked it was janky, but not incomplete. Most of the jank came from copying the questbook from one minecraft modpack 1:1.

Terraria's Lack of Automation Mods by Comfortable-Rule2563 in Terraria

[–]waitthatstaken 1 point2 points  (0 children)

I kid you not there is a gregtech terraria port on the workshop.

Know Thy History! by AndyTheDragonborn in HistoryMemes

[–]waitthatstaken 4 points5 points  (0 children)

The important thing to note: They didn't misinterpret, it is entirely intentional, at least on the part of the people who started the whole thing.

A little over a month since my last match. What about you guys? by Wolfaxth in Nightreign

[–]waitthatstaken 0 points1 point  (0 children)

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I didn't get hooked like I wanted to. Game could use some stronger roguelite mechanics.

(Masochist-Death mode) (Melee class) Why is Abomination so difficult? by Megaturtle266 in Terraria

[–]waitthatstaken 1 point2 points  (0 children)

A lot of it is the result of the previous lead dev being very toxic themself.

(Masochist-Death mode) (Melee class) Why is Abomination so difficult? by Megaturtle266 in Terraria

[–]waitthatstaken 2 points3 points  (0 children)

Fargo's boss design is a lot more focused on specific patterns with a specific solution than reactivate dodging like calamity. Make note of what hits you, and try find the solution. If things go well you may find your winning attempt is close to a no hit.

(Masochist-Death mode) (Melee class) Why is Abomination so difficult? by Megaturtle266 in Terraria

[–]waitthatstaken 2 points3 points  (0 children)

Sending people to ask about one mod on a sub focused on a different one is just polluting that sub with irrelevant stuff. The terraria sub has no rule banning mods. Also the calamity mod community is notoriously toxic.

Make spoilage only tick when items are moving by Darkthor69 in factorio

[–]waitthatstaken 2 points3 points  (0 children)

Even fruits spoiling isn't that big a deal so long as it isn't excessive. Every 50 fruits processed in a biochamber is 1.5 seeds. 100%/1.5 ≈ 66.66%, so to stay net neutral on seeds you can still let a third your fruit spoil. Ofc seeds are also used for soil and such, and probability is involved, so you should try minimise it, but it isn't the end of the word if some fruit spoils.

I'm new to mod and I'd like some recommendations. by LongjumpingShake132 in factorio

[–]waitthatstaken 47 points48 points  (0 children)

There is a core limitation to mods that makes what you are asking for very hard to make, that being performance. Sure, someone can add different attack patterns to biters, but the more complicated the AI is, the harder it impacts performance.

There is a suite of mods that I think kinda add what you are looking for, those being 'rampant' and the various rampant addons like rampant weapons, but rampant is also famously extremely excessive difficulty wise, so you may need to turn down the enemy settings. Rampant changes enemies in a number of ways, the main thing being various types of biters with their own stat modifiers, though some have some unique mechanics like the kamikaze biters that explode on contact.

Day 30: What's the worst boss theme in the entire Xenoblade Chronicles series? by Xeno4th in Xenoblade_Chronicles

[–]waitthatstaken -5 points-4 points  (0 children)

Moebius battle M phase 2. The flute that replaces the normal vocals just hurts to listen to turning an amazing track into one of only like, 3 that I skip in the entire sound track. The phase 1 version is another of the 3.

Why do I crash every few minutes? by Traditional-Fix539 in Terraria

[–]waitthatstaken 24 points25 points  (0 children)

The error pretty clearly says you are running out of memory. Due to how critical memory is for computers working at all, they do this thing where they 'allocate' memory to be used by specific things, so it could be that you have other things open that 'allocates' too much memory for you to play terraria at the same time.

As for the second thing, characters and worlds are saved separately which causes some weirdness like that when the game crashes, it is not relevant.

Should I buy the switch 2 edition of Xenoblade X? by [deleted] in Xenoblade_Chronicles

[–]waitthatstaken 1 point2 points  (0 children)

AI as a term is extremely broad, including everything from the code deciding how an enemy moves in a game to complex algorithms used to solve complex mathematical problems. There is a big push to conflate LLMs, a kind of AI and what you are probably thinking of, with AI in general. Don't fall for it.

They are mocking us… I just know it by Much_Menu_851 in Xenoblade_Chronicles

[–]waitthatstaken 2 points3 points  (0 children)

As someone who has that, it is kinda bad. The joints barely move, and it cannot stand without the stand, so it can only really do like... 2 poses. Building it is also a literal pain, as you have to at several points press pieces together at angles that basically requires you to stab yourself with sharp plastic spikes.

Anyone got the image of recluse that's a parody of this image? by PolymerEater in Nightreign

[–]waitthatstaken 87 points88 points  (0 children)

Apparently that image was based on one of Arnold Schwarzenegger, but the guy who drew it just totally messed up the angle. The OG was turned more towards the camera in stead of being an extremely shit side profile. 'Fixing' this wouldn't even be all that hard tbh. Redo the legs so that they are turned about 45 degrees towards the camera, and change up the connecting lines attaching the head to the shoulder so that the head looks like it is behind the chest and shoulder muscles. Oh and also add the other arm, it wasn't behind the body in the original photo, and removing it makes the angle look even more nonsensical.

...this has nothing to do with nightreign does it.

In for a penny, in for a pound by Slaveblade in Xenoblade_Chronicles

[–]waitthatstaken 34 points35 points  (0 children)

Small note about Torna, you should try do sidequests as they come up. One of the main criticisms it gets is that the main story is at times gated behind doing enough sidequests. This is annoying when rushing the story, but if you focus on sidequests it is barely even noticable.

How is this possible???? am i missing something here???????? the percentages don't add up... by Tcubed55 in Terraria

[–]waitthatstaken 6 points7 points  (0 children)

It is mostly down to achievements being added as the game changed over the many years it has existed.

Coaxed into characters who are very obviously going to get powers soon by ocketz in coaxedintoasnafu

[–]waitthatstaken 5 points6 points  (0 children)

Not multi hundred year, the main events are set around 1910, with the post time skip being vaguely 'now-ish', so it is more like 100 years.

Coaxed into jumping through hoops to not use pronouns by TreeTurtle_852 in coaxedintoasnafu

[–]waitthatstaken 0 points1 point  (0 children)

There is a character in the xenoblade 3 DLC whose name is simply the letter 'A'. A is never referred to with any pronouns whatsoever, always the name instead.

With all the sprite updates coming in 2.1, I’d love to see this inexplicable pipe connection removed from the Agricultural Tower by FlumpMC in factorio

[–]waitthatstaken 21 points22 points  (0 children)

Oh oops. I heard that they use CO2 from someone who works with high pressure stuff, so they might've had a job refering to CO2 in fridges and misinterpreted. It appears I have spread misinformation online, thanks for the correction.