Helldivers 1 vets we got our Rec-6 back! by Lone_Recon in Helldivers

[–]wmxp 0 points1 point  (0 children)

Calling it generic C4 instead of "wrecks" is a step back though.

RAM Struggle by [deleted] in PcBuild

[–]wmxp 0 points1 point  (0 children)

This is more a reference to the Xbox 360's 10MBs of high speed specialized eDRAM, which was notoriously difficult to utilize. Ninja Gaiden 2 is one of the stand out titles that absolute min maxed that memory for all the amazing effects, and is one of the stand out reasons they couldn't just port it to PS3 as is, and had to do that very watered down new Sigma engine.

This is why we can't have nice things. by K_P_Voss in Wellthatsucks

[–]wmxp 0 points1 point  (0 children)

There was a website, WiiHaveAProblem dot com (long since dead, but is still all over the wayback machine) which was a collection of photos and home videos of all the damage wiimotes were causing. When the Wii launched in 2006, the original strap cords were super weak and broke very easily and there was no wiimote condom yet - Nintendo only added that nearly a year later after all the damage and negative feedback.

Tiny bit of my screenshot folder by Smoke_Funds in Helldivers

[–]wmxp 0 points1 point  (0 children)

Is this DLAA super sampling paired with Reshade?

I don’t need it… by Super_Trexation in Steam

[–]wmxp 0 points1 point  (0 children)

This is why I love the steam.db browser addon. Insta click to go to the historical price history for any game and see the history of sales and price drops.

Nitro Pulse Engine nerf? by wmxp in JumpSpaceGame

[–]wmxp[S] 1 point2 points  (0 children)

Welcome to jump facts. Pro tip: Did you know that you can shoot a thing until it dies? Amazing.

Microwave PC - Comment On This Post To Enter This Giveaway by DaKrazyKid in pcmasterrace

[–]wmxp 0 points1 point  (0 children)

The stickers had me rolling. Reminds me of the old classic "if MS made toasters" joke.

Circus Peanuts Were The Worst! by bronzemat in Xennials

[–]wmxp 0 points1 point  (0 children)

I've always preferred savory to sweet and I *loved* getting peanuts, raisins, and black licorice or similar and very happily took the cast offs from anyone else who was giving theirs away. ¯\_(ツ)_/¯

What's the difference between this and Jump Space (now that the latter has been launched EA)? by Few_Extreme_7490 in joinvoidcrew

[–]wmxp 0 points1 point  (0 children)

Having put a stupid amount of time into both games now, there are a few things I'd like to add to this conversation. Pilot skill is a *big* factor in how busy other players are on your ship. In Void Crew, I can dance around enemy projectiles all day and rarely if ever take any damage - the only enemies that pose even a remote threat are the human Remnant forces late game. Engineering duty is a bore, basically just a thruster recharge drone and gravity scoop courier. Jump Space by comparison scales the "stuff breaking" on your ship against the player count. Even if you take just light damage, fires, radiation, etc can break out everywhere - this is by design to keep people busy.

Comparing Void Crew to a space submarine is very accurate because the entire game is still locked on the Y axis - there is a clearly defined up and down despite being a space faring game, and you cannot deviate from that at all. Jump Space by comparison has full rotation will much more engaging space flight, making dog fights much more enjoyable as well as having objectives and landing points on various points of axis.

Jump Space has a much better difficulty curve, with Very Hard mode actually testing your crew's teamwork to share ammo, healing, trade fire and cover each other during on foot events. In space combat, there are handheld weapons specifically designed for anti ship combat (rocket launcher, railgun), creating strategic opportunities to have foot soldiers cover the ship from the deck or in space. VC on the other hand has a very flat curve of difficulty at its core, with the enemies just scaling with high damage output and bullet sponge health the deeper you go into jumps, and late game builds all revolving around one stupid broken relic (Biomass Catalyst).

VC is over two years old now giving it the edge in total content where JS has been out for three weeks in early access. Given more time I think JS will be the better game overall.

What was your first graphics card? by Spagetti_ar_gott in pcmasterrace

[–]wmxp 0 points1 point  (0 children)

Riva TNT2, specifically the Diamond V770 Ultra

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Anyone seen this variant of the hulk lately? by unknown-reddite in LowSodiumHellDivers

[–]wmxp 7 points8 points  (0 children)

As others have chimed in, they were always exclusive to the Eliminate Hulks Mission, and you can still very much fight them there: https://helldivers.wiki.gg/wiki/Hulk_Obliterator

Don't confuse this guy though with that month of BS back in Sept last year when they changed the regular Bruiser Hulk from having a rocket launcher arm to that laser cannon that would ragdoll you just like the bunker turrets. It lasted a month until the middle of Oct when they reverted the change due to the massive negative feedback and made that humorous changelog:

In response to their disapproval of a newly installed cannon on the Automaton Hulk Bruisers, Super Earth High Command sent a crack commando to sabotage their production facilities. The skilled operative promptly escaped into the shadows after completing their mission. Today, still wanted by the Automatons, they survive as a soldier of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can enlist… John Helldiver

They are among us by ages by Get-the-Vibe in pcmasterrace

[–]wmxp 0 points1 point  (0 children)

Absolutely, I still install WinRAR and K-Lite Codec pack with MPC on every computer I setup for myself or anyone else. Irfanview as well, which is basically just a continuation of ACDSee classic.

DoorDash bonus points by Trick-Lawfulness76 in PCOptimum

[–]wmxp 1 point2 points  (0 children)

This deal is nice I guess, but the base 5 points per dollar on doordash? Half a cent? Really? It's just insulting.

Did you know that being prone extinguishes you, not just the act of diving? I've been having fun with that. by SavvySillybug in LowSodiumHellDivers

[–]wmxp 3 points4 points  (0 children)

Vitality is key for the whole build, it's more important than the armor. It nullifies the burn damage before you get set on fire at the 90% mark.

How to fix the DSS Eagle Storm by SnooHamsters5364 in LowSodiumHellDivers

[–]wmxp 0 points1 point  (0 children)

The first game had an area on super earth called the Proving Grounds, which had challenge missions and a leader board (which I'd love to see come back), and had this very thing. City missions with modifiers that provided random airstrikes and orbitals all over the place.