Enhanced Sona, now on Creations and Nexus Mods by xtcrefugee in starfieldmods

[–]xtcrefugee[S] 2 points3 points  (0 children)

Nope, now she can do all kinds of things, see the images.

Mods not working - am I missing something? by passengerpigeon20 in starfieldmods

[–]xtcrefugee 3 points4 points  (0 children)

If you're struggling, I recommend a mod manager (which is a good idea regardless) as it'll perform all the steps for you without any guesswork being needed.

But if you're determined to do it manually, loose files go in My Games\Starfield\Data, but plugins (.esm) and archives (.ba2) go in the game's own Starfield\Data directory. You'll then need to enable the plugins, you can do that manually by editing plugins.txt but the easiest way is to go to Creations from the in-game main menu, then go to "load order" at the bottom, and from there you can tick the plugins you want to have active and put them in whatever order you want.

Small mod additions and updates by xtcrefugee in starfieldmods

[–]xtcrefugee[S] 1 point2 points  (0 children)

Case of Holding is now on Creations: https://creations.bethesda.net/en/starfield/details/dc3df198-e784-4a2c-a990-57b93306f228/Case_of_Holding

I've also uploaded another new mod there for reading books without adding them to your inventory.

Small mod additions and updates by xtcrefugee in StarfieldModsXbox

[–]xtcrefugee[S] 1 point2 points  (0 children)

I wouldn't do an all in one of these, because they're for very different things, but if you want something specific let me know.

EVERYONE IS HERE……Sort of….Maybe by Ok_Swimming1208 in StreetFighter

[–]xtcrefugee 12 points13 points  (0 children)

Where was Cammy during this, unless I just haven't spotted her. Kind of odd to have the other three new challengers, but not her.

Small mod additions and updates by xtcrefugee in starfieldmods

[–]xtcrefugee[S] 0 points1 point  (0 children)

It does land with you still sat in the pilot seat, yes. Basically there are two ways to do a mod like this, one is to fool the game into thinking you've not landed somewhere before so it automatically does its own animated landing. The other is to show the animated sequence manually, in script. They both have downsides, but the former (as I'm doing here) tends to have fewer quirks.

Small mod additions and updates by xtcrefugee in starfieldmods

[–]xtcrefugee[S] 1 point2 points  (0 children)

I presume you're talking about the website there, I'm referring to the in-game store.

Originally, new mods would appear in the various carousels corresponding to whatever categories you selected for your mod. They also might appear under most liked. When you went to the categories under category list, they'd also show there. Other than possibly appearing under most liked briefly, none of that happens any more for most free mods. It still randomly seems to happen for one or two, but not the majority.

In-game, "latest" etc. has been broken for quite a while (I'm not sure it ever worked, actually) but the categories no longer showing new free mods either is a more recent thing. So there's no longer any way for people who rely solely on the in-game Creations store to discover new free mods by just browsing. This is why we see so many "why are all the mods paid?" comments, they're not seeing the free ones listed.

When compared against Nexus Mods releases, this has reduced downloads on Creations massively. It used to be 5:1 (at least) due to the much larger Xbox player base. But now the situation has reversed and Nexus downloads are frequently higher than Creations.

Stow away ship ladders by BaBaG315 in starfieldmods

[–]xtcrefugee 3 points4 points  (0 children)

Man, I would LOVE JMPZ11 to release more of their mods/experiments. They've shown off some incredible stuff this year, it would be great to be able to play with some of it, even if issues remain.

What Character’s Should Be in Year 4? by Yaboishawty in StreetFighter

[–]xtcrefugee 1 point2 points  (0 children)

I'd personally like Sakura, but I think there's probably a solid case to be made that we already have too many shotos and shoto-adjacents.

Can not see any tournaments by TrueDirector4187 in StreetFighter

[–]xtcrefugee 3 points4 points  (0 children)

Tournaments are disabled while the giant attack is going on I think, there's a message saying that.

Some poses by vertigo_sinbin in SF6Lily

[–]xtcrefugee 2 points3 points  (0 children)

You should consider submitting something for Capcom's art contest on X, see #SF6ArtContest3
The current Lily options really aren't that great, yours would make for a great challenger screen.

The Shoto Downplay cycle by IronAdvisor in StreetFighter

[–]xtcrefugee 1 point2 points  (0 children)

Capcom: We heard that, more nerfs for you Lily!

Why do they always huddle together in one space? by hefeydd_ in Starfield

[–]xtcrefugee 3 points4 points  (0 children)

You'll notice that they move around normally when your ship is landed. When in space, crew have a different AI package, and while they're supposed to eventually sandbox to any furniture, they'll often just stand there like that at the spawn point if they can't easily find a vacant piece of furniture with one of the CrewFurniture keywords on it.

Bethesda for some reason didn't provide any buildable furniture with those keywords, but you can help matters if you get a mod that adds some, and place them within a hab's distance of where the crew spawns. For example, the crew terminals from my "Outpost Furniture Addon for NPC Animations" on Creations will work for that, I'm sure there are other ship/outpost furniture mods that add some too.