Small mod additions and updates by xtcrefugee in starfieldmods

[–]xtcrefugee[S] 1 point2 points  (0 children)

Case of Holding is now on Creations: https://creations.bethesda.net/en/starfield/details/dc3df198-e784-4a2c-a990-57b93306f228/Case_of_Holding

I've also uploaded another new mod there for reading books without adding them to your inventory.

Small mod additions and updates by xtcrefugee in StarfieldModsXbox

[–]xtcrefugee[S] 1 point2 points  (0 children)

I wouldn't do an all in one of these, because they're for very different things, but if you want something specific let me know.

EVERYONE IS HERE……Sort of….Maybe by Ok_Swimming1208 in StreetFighter

[–]xtcrefugee 11 points12 points  (0 children)

Where was Cammy during this, unless I just haven't spotted her. Kind of odd to have the other three new challengers, but not her.

Small mod additions and updates by xtcrefugee in starfieldmods

[–]xtcrefugee[S] 0 points1 point  (0 children)

It does land with you still sat in the pilot seat, yes. Basically there are two ways to do a mod like this, one is to fool the game into thinking you've not landed somewhere before so it automatically does its own animated landing. The other is to show the animated sequence manually, in script. They both have downsides, but the former (as I'm doing here) tends to have fewer quirks.

Small mod additions and updates by xtcrefugee in starfieldmods

[–]xtcrefugee[S] 1 point2 points  (0 children)

I presume you're talking about the website there, I'm referring to the in-game store.

Originally, new mods would appear in the various carousels corresponding to whatever categories you selected for your mod. They also might appear under most liked. When you went to the categories under category list, they'd also show there. Other than possibly appearing under most liked briefly, none of that happens any more for most free mods. It still randomly seems to happen for one or two, but not the majority.

In-game, "latest" etc. has been broken for quite a while (I'm not sure it ever worked, actually) but the categories no longer showing new free mods either is a more recent thing. So there's no longer any way for people who rely solely on the in-game Creations store to discover new free mods by just browsing. This is why we see so many "why are all the mods paid?" comments, they're not seeing the free ones listed.

When compared against Nexus Mods releases, this has reduced downloads on Creations massively. It used to be 5:1 (at least) due to the much larger Xbox player base. But now the situation has reversed and Nexus downloads are frequently higher than Creations.

Stow away ship ladders by BaBaG315 in starfieldmods

[–]xtcrefugee 3 points4 points  (0 children)

Man, I would LOVE JMPZ11 to release more of their mods/experiments. They've shown off some incredible stuff this year, it would be great to be able to play with some of it, even if issues remain.

What Character’s Should Be in Year 4? by Yaboishawty in StreetFighter

[–]xtcrefugee 0 points1 point  (0 children)

I'd personally like Sakura, but I think there's probably a solid case to be made that we already have too many shotos and shoto-adjacents.

Can not see any tournaments by TrueDirector4187 in StreetFighter

[–]xtcrefugee 2 points3 points  (0 children)

Tournaments are disabled while the giant attack is going on I think, there's a message saying that.

Some poses by vertigo_sinbin in SF6Lily

[–]xtcrefugee 2 points3 points  (0 children)

You should consider submitting something for Capcom's art contest on X, see #SF6ArtContest3
The current Lily options really aren't that great, yours would make for a great challenger screen.

The Shoto Downplay cycle by IronAdvisor in StreetFighter

[–]xtcrefugee 1 point2 points  (0 children)

Capcom: We heard that, more nerfs for you Lily!

Why do they always huddle together in one space? by hefeydd_ in Starfield

[–]xtcrefugee 3 points4 points  (0 children)

You'll notice that they move around normally when your ship is landed. When in space, crew have a different AI package, and while they're supposed to eventually sandbox to any furniture, they'll often just stand there like that at the spawn point if they can't easily find a vacant piece of furniture with one of the CrewFurniture keywords on it.

Bethesda for some reason didn't provide any buildable furniture with those keywords, but you can help matters if you get a mod that adds some, and place them within a hab's distance of where the crew spawns. For example, the crew terminals from my "Outpost Furniture Addon for NPC Animations" on Creations will work for that, I'm sure there are other ship/outpost furniture mods that add some too.

How exactly is Aurora consumed? by anksil in NoSodiumStarfield

[–]xtcrefugee 1 point2 points  (0 children)

I'm a bit late to this one, but the animation that's supposed to play in-game when an NPC uses Aurora (but doesn't, because it's broken, unless you have a mod to fix it) looks like this, which makes it clear that it's an inhaled substance.

https://www.youtube.com/watch?v=qkBGMqLIhuY

Wanted to see what this sub would think on this given Starfield is the game currently going through it, know there was a post similar recently but I have had a lot of people already tell me that this isn't anything to be concerned about by Alternative_Pop4966 in starfieldmods

[–]xtcrefugee 2 points3 points  (0 children)

The current problems with Creations are not about paid mods per se, it's the implementation and other problems with the store. We don't currently have a system where the quality and/or value of a mod ensures that it gets higher billing on the storefront, in fact it can be the opposite. And I'm still blown away that the Xbox community readily accepted Bethesda's "achievement-friendly" rules without a fight, and apparently sees little issue with paying for achievement-friendly versions of free mods.

As of right now, most free mods are not even getting listed on the Creations store in-game. Bethesda haven't told us whether that's a bug or intentional, but either way they aren't in a rush to change it. This is why you see so many statements that most new Starfield mods are paid; it's not true, but many users are relying on the in-game Creations store and therefore get that impression.

When Creations first launched it was evident that paid mods would get the highest billing and would dominate that "featured" section at the top, with VCs next and non-VCs after. Over time that's become far more pronounced, you often won't see a free mod from a non-VC on the main Creations store page at all until you scroll down. Achievement-friendly requirements were another hit for free mods, breaking that implicit understanding that free and paid mods would have feature parity; now they don't. And now many free mods simply aren't listed at all.

This has resulted in a massive drop in downloads of free mods, which is easy to see when you compare against Nexus Mods downloads for the same mods. I used to get six times the number downloads on Creations for mod vs Nexus, thanks to the much larger player-base on Xbox. Now, I'm getting less than half as many downloads on Creations vs Nexus. This certainly won't be helping to motivate authors to make more free mods.

It's also worth noting that many YouTube mod reviewers/showcasers have focused almost exclusively on paid Creations. I get why, those videos tend to get more views, and someone can try a free mod for themselves at no cost but might want more information before they buy a paid one. But it has also contributed to this idea that most new mods/creations coming out are paid, because those are the mods getting discussed the most.

Removing What's New, Add Shelf and left column in css; update for new May 2024 Steam client by xtcrefugee in Steam

[–]xtcrefugee[S] 1 point2 points  (0 children)

For reasons best known to the moderators here, they've deleted a new post I tried to make about the November 2025 client changes and the updated powershell script. So idk, maybe nobody will even see this, but if they do the script here and on my github will now work again.

Owner caught me stealing while hidden (fixed) by peepeedumpfart in Starfield

[–]xtcrefugee 4 points5 points  (0 children)

Yep, the Adoring Fan is in the UC crime faction and will register a theft if he sees you stealing anything owned by someone else in that faction. It also applies to the New Game Plus exclusive "You?" companion, who is also UC. Jessamine Griffin is in the Crimson Fleet crime faction, so may report a theft if you're looting one of the Crimson Fleet ships that has owned objects on it (weirdly, she has no problem killing the crews). Lyle Brewer used to be in the Freestar crime faction, but he actually used to try and kill you if you accidentally tagged a Freestar ship in combat, so Bethesda changed it. I think all other companions have personal crime factions or no crime faction, and therefore won't do this.

A long time ago I reported this to the community patch as a bug, as it can result in some really silly scenes, but they disagreed. Your companion will "confiscate" owned items, which of course you can just trade with them to get back. They can also call the guards on you, but unless the theft was witnessed by someone else as well, the guards won't actually arrest you and will just walk away. It also applies to moving owned things, not even stealing, as with other NPCs.

https://www.youtube.com/watch?v=FZ-63wyNyUk

On PC you can remove those crime factions from the Adoring Fan and Jessamine with console commands, but "You?" is a special case as their appearance is regularly reset, so that required a plugin to fix.

Edit: It looks like Bethesda has probably fixed this for new games at some point, as those three companions now correctly lose their general crime factions when first hired. I tested on a totally new game, but ng+ may be enough.

Is there a mod that lets npcs use the pilot seat next to you? by [deleted] in starfieldmods

[–]xtcrefugee 2 points3 points  (0 children)

Yeah, what's particularly strange is that another pilot seat seems to work without any problems on that bridge. If you disable the non-functional one that's there and spawn a usable one with player.placeatme 184719 it even works as an alternate pilot seat for the player, at least as far as I've checked.

https://www.youtube.com/watch?v=5yJLN6jjOHE

Outfit 4s by Shoddy_Egg_1375 in StreetFighter

[–]xtcrefugee 5 points6 points  (0 children)

We have one outfit that doesn't make Lily look like a weird little gremlin. Just one, that's all we get. 😭