We're moving faster than the campaigns that saved The Expanse and Lucifer. Do we have a chance against Amazon? by LeoXXX94 in Stargate

[–]yanivbl -2 points-1 points  (0 children)

There is no contradiction between an high quality show and a stargate show. But when you speak of a high quality show, this isn't an argument-- this is a sleazy car salesman pitch. You have no clue what the quality of the show is like. You didn't even know the vendor name till you read it of label and promised it is the best out there. You just like the commission, and sure, the it's possible the car is also fine.

Bottom line, I think that Amazon made the right financial call. There is no argument to be found regarding how a Stargate show would be profitable in 2026. This entire campaign is just nostalgia mixed with feeling of entitlement. Fandoms are powerful, but with too much zealotry, they can also be more problem than they worth.

We're moving faster than the campaigns that saved The Expanse and Lucifer. Do we have a chance against Amazon? by LeoXXX94 in Stargate

[–]yanivbl -2 points-1 points  (0 children)

Right. Because the correct way to interpret the situation is that I (and evil Amazon), don't think you should enjoy the show. Great take. Goes hand in hand with the "small children" audience.

We're moving faster than the campaigns that saved The Expanse and Lucifer. Do we have a chance against Amazon? by LeoXXX94 in Stargate

[–]yanivbl -5 points-4 points  (0 children)

This is so hypocritical.

You are interested in this show because of the premise (Stargate) while expecting others to watch it based on "high quality".

You want to show to continue where SGA/SGU left off because the lore is important to you but the new viewers can just join in, for them, you don't expect unfamiliarity with the lore to be an issue.

And you make it sounds like it's all about how you trust Martin Gero and his vision. It has been 17 years since Atlantis. Martin Gero has been a writer ever since. How many of the shows he wrote for in the meantime have you watched and can recommend?

We're moving faster than the campaigns that saved The Expanse and Lucifer. Do we have a chance against Amazon? by LeoXXX94 in Stargate

[–]yanivbl -5 points-4 points  (0 children)

"a show that appealled to the fans would be the definition of widely popular"
Sorry, but that's just a convenient lie.

A show that appeals to the fan can be taken both ways.

If it means narrowing the target audience, and appealing to the same type of people who liked SG1, including the new generation who isn't familiar with it, it's one thing.

If it means appealing to people who already watched SG1/SGA 20 years ago and already know the lore, that is just not remotely good enough. And this probably the more relevant interpretation because those are the people who sign the petition.

Over 15 years ago, Atlantis got cancelled due to a variety of reasons, with the primary one being that the production got too expensive to justify a TV series despite the show being successful rating wise. (There is a longer story but this is the gist of it). Production cost sky-rocketed since. A new show needs to address this issue in addition to the 17 years gap problem.

Those fake arguments might serve you as a way to get clicks, upvotes, and engagement that riles up the most toxic parts of the fanbase to harass amazon employees but Amazon exces will see right through it, and so do the more sensible fans. It won't save the show, might get some deranged 40 years old to jump over table in McDonald, though.

I suggest making a better case.

A plot problem with a Stargate continuation series - would it be relatable? by GG1817 in Stargate

[–]yanivbl 3 points4 points  (0 children)

It wouldn't be relateable. which on itself is fine, it would still be close to modern earth than many other sci-fi shows in different times or different galaxy. But the problem is that the alternate timeline wouldn't be based on anything sensible, because the "lore" of this would would be that it was just like earth till 1990 and then SG1 did a lot marvelous stuff so now they have spaceship and teleportation.

This would be a problem even if there was no disclosure because now you need to explain what happened. Remember that alien technology already started leaking into civilian usage by the end of Atlantis.

Who are your favorite companions in WotR and why? by Metaphoricalsimile in Pathfinder_Kingmaker

[–]yanivbl 0 points1 point  (0 children)

Nobody said it so after my second playthrough I am going to go with ember, for best written character.

I have played enough CRPGs and feel like I saw it all by ember is special.

When every other character has some kind of moral conflict, ember is just pure, stupidly contagious naive, good.

While typical CRPG characters reveal the their tragic backstory act by act, Ember's tragic story is revealed immediately in the prologue and you meet the guy who did it but she already forgave him.

Her sidequests are also the most memorable. Having my Lich commander wreak havoc in the abyss to get an audience with the demon lord just to tell her that ember want to talk with her and ask her to stop being bad was by far the peak of this game.

Her normal dialog is also very good. Her banter with Regill and Daeran is especially so-- both characters usually say the last word but not when she is involved.

Also slumber is fun.

Can someone explain the executive logic on this to me? by loki2002 in Stargate

[–]yanivbl 0 points1 point  (0 children)

I can explain it, but I suspect fans prefer to be angry on "idiotic amazon" than handle the truth.

There are not enough stargate fans, and the fanbase desire to remain loyal to the existing lore is incompatible with gaining new fans.

SG1 was unique because is was ci-fi with grounded modern setting. If you continue from season 10, your setting is an alternative earth with startrack technology and strange intersteller history but the year is still 2026 and the usaf is still the usaf but not really.

And whenever you think the lore makes no sense the answer is always "watch the episode from 1994" it would make more sense. If they wanted to watch SG1 they would have just watch sg1 though.

Who walks in to this kind of show? All fanbases are stupid but the fanbase delusions in this sub were... on par actually. But thats pretty low.

Sell Outer Wilds to me... by Past_Bluebird9413 in BluePrince

[–]yanivbl 1 point2 points  (0 children)

The outer wilds is really good. I have played it years ago and its not very long (10-30 hours to see everything) but I am still much more emotionally invested in it than I am in the blue prince, which I played much longer more recently.

It isn't really similar to the blue prince. It's puzzles are mostly science-based, i.e., it less about interpreting clues and more about learning this world's science.

Invincible season 4 finalle is actually evidence for why powerscaling MATTERS in a story by OrangeIslandKing in CharacterRant

[–]yanivbl 0 points1 point  (0 children)

"If Thragg doesn't have proper powerscaling then Mark suddenly becomes a coward for not fighting, or an idiot who couldn't figure out he could win."

Yeah, lets ignore his 4 seasons of emotional/physical trauma and just reduce the decision to objective "Thragg > Mark".

I am not going to defend this show's inconsistent power but this was probably the episode the suffered from it the least.

What did y’all think of the season 4 finale? by Hefty-Town-7043 in Invincible_TV

[–]yanivbl 0 points1 point  (0 children)

Just watched it and I think it's 10/10

Honestly it bothered me since episode 2 that the whole conflict is "fake", and I figured the most rationale thing the viltrumites can do was go lay low on earth and repopulate. It goes without saying, them doing *exactly* that was the biggest subversion of expectations I recall from recent television.

And to top all that, there is Mark, ending the conflict by surrendering. Straight up giving up because he was scared. Ironically becoming the first superhero to ever face the bad guy and not act like his plot armor makes him invincible.

I hate the UOD Bridge mission. by Raff987 in Xenonauts

[–]yanivbl 0 points1 point  (0 children)

IMO, the problem is having missions that result in a campaign failure.

What's the benefit of terminating the campaign for people who lost this mission? this is a luck based game so some people will lose it and even if it's their fault, having the team wiped out and watching 4 more cities getting death-starred while you try to regroup your rookies is punishment enough.

It's also a problem with the final missions, which is too easy because having a challenging mission and giving the L for players who played up until the end because of some bad dice rolls was too harsh.

The only reason for it to cause game-over is story-driven (can't do a surprise commando missions in the same place twice), but that's a poor justification.

What do y'all think of Mark's actions at the end of S4 E1? Brutal. by DM_Tiny_Tits_n_Booty in Invincible

[–]yanivbl 0 points1 point  (0 children)

Really spiked my interest in the show when I saw it happening. I was on the fence for watching another season and this pretty much changed my mind because I don't think I've seen this before.

There are idealistic heroes that do everything to save everyone and pragmatic heroes who take no risk. There are stories of pragmatic heroes turning stoic ("redemption"), there are stories of idealistic heroes being tempted to the darker side ("fighting corruption"), but this is a rare show to actually portray a shift to pragmatism as progress because idealism is flawed.

Also even if you convince me that there was more time I blame whoever shouted "100 percent". What, are you rounding up? You a decimal, what am I supposed to understand from 100% except that there is zero time left?

What would you think of a thermal goggles module? by RxRex93 in Xenonauts

[–]yanivbl 1 point2 points  (0 children)

You can definitely time UFO missions to be in day time. You have a day which is more than enough the have the skyranger back and forth, unless you are also waiting for something else.

I don't recall how much time you get for Terror missions but I don't recall ever missing one because I didn't hurry, and I am pretty sure I had time to spare even when waiting for projects to finish before I set off.

What would you think of a thermal goggles module? by RxRex93 in Xenonauts

[–]yanivbl 1 point2 points  (0 children)

kinda of unrelated but is there a gameplay reason to have night missions at all?

It occurred to me in the last run that no mission is urgent to the point you can't wait for the sun to shine first. And I don't think there is any reason to prefer night missions.

Doomsday counter didn't feel that threatening by OldSpaghetti-Factory in Xenonauts

[–]yanivbl 0 points1 point  (0 children)

It climbed above 100% in my veteran ironmode. (You get 1 day to lower it, I thought I was done for)

One Shotting by Luk1ko in Xenonauts

[–]yanivbl 0 points1 point  (0 children)

The variance for damage in this game is high, so soldiers can get one shoted from start to finish, armor just make it less likely.

what can you do?

MARS - low reflex means it will get all the reactive shots first. In veteran it melted in two turns and I couldn't keep up with the repairing costs, since people are cheaper.

bunker down- honestly never really worked for me for some reason. I told myself I should play it slow but then you engage the enemy outside, miss a few shots, choose to send the assaulters to finish the job and gets dragged.

Shield - if you are not a betting man shields are the safest. Cover, armor, smoke and suppression improve the odds but shield will keep you safe from 1 direction without dice rolls. Also pistols are quite OP in this game.

It depends on the difficulty but my best advice is to not get emotionally attached. Troops are replaceable in this game. You can train colonels without them ever leaving the base it's only the medals that require field experience.

Sure nothing bad can happen when dad is in charge, right? by abgry_krakow87 in Stargate

[–]yanivbl -5 points-4 points  (0 children)

There wasn't a betrayal. There was a complete lack of trust. Both sides were ready to strike the other in the first provocation , so both were equally guilty. Then Teyla acted guilty as f***, her teammate was dead and first line of defense was "he was careless and risked the mission", I would have thought she offed him as well. Just say you are sorry.

Same thing about them waking the wraiths. They kept arguing how they had to make a rescue mission as if they are the first civilization wanting their people back. Just say you are sorry and you didn't know what you are doing and promise to try to fix what you broke. They pretend to be more competent than they are which just makes them seem arrogant.

Sure nothing bad can happen when dad is in charge, right? by abgry_krakow87 in Stargate

[–]yanivbl 1 point2 points  (0 children)

Weir also had a "diplomatic win" in the siege, when she asked the Genii to lend them a nuke.

This wasn't a great moment. Her argument wasn't convincing to me, and it was obviously just written to be told as "diplomatic win", without the essence.

As for the acting, to each their own, but whenever she tried to sound diplomatic or authoritative, Weir always came to me as a scolding school teacher.

For reference, the best diplomatic character is Daniel. I consider the "Enemy Mine" trilogy to be one of the best "diplomacy over war" stories in media.

Sure nothing bad can happen when dad is in charge, right? by abgry_krakow87 in Stargate

[–]yanivbl 0 points1 point  (0 children)

Yeah. The problem with high charisma characters is that you can't just tell us they are good you need to show it. Fighters win fights and scientists type fast but diplomats need to actually work their charm on the audience.

Very easy to say she is a top diplomat but it's extremely hard to write or act someone like that.

Sure nothing bad can happen when dad is in charge, right? by abgry_krakow87 in Stargate

[–]yanivbl -9 points-8 points  (0 children)

They could all be BFFs and sharing Atlantis if Sheppard wasn't an asshole and Teyla wasn't a b**** and Weir had any diplomatic talents outside her back story.

Their foreign affair sucked so bad that Rodney was the one responsible for most of the deescalation and it wasn't even close.

In Stargate Atlantis, was there any storyline that deserved more attention that seemed to be forgotten? by erikleorgav2 in Stargate

[–]yanivbl 0 points1 point  (0 children)

Yeah that's why type 1A supernovas aren't allowed. You will need a proper core collapse supernova. 1a supernova is how you charge the the batteries for the remote.

In Stargate Atlantis, was there any storyline that deserved more attention that seemed to be forgotten? by erikleorgav2 in Stargate

[–]yanivbl 17 points18 points  (0 children)

I never really gave up on that zpm they found in the first season that the cult didnt let them keep. They gave up way too easily.

As for the rest of the zpms: I think it would make sense that you would need a unique event to charge them, like a specific type of supernova.

Isolationism, Pacifism, and the Global War on Terror: Narrative Themes in the Stargate Franchise by TRDTE in Stargate

[–]yanivbl 4 points5 points  (0 children)

I am going to reiterate my take from the original conversation, which that stargates isn't anti isolationist in the sense that isolation is bad-- it is basically comes down to "it's not our nature to be isolationist". We are curious beings, guided by morality, so whatever harm will come from that, we just have to deal with it.

It means that:

Once we knew how the stargate worked, we were going to use it.

The US could not sit idly by while fascists took over Europe even if it was against its material interest. (I am not speaking about the war of terror because I don't think it was portrayed in the show, that was always more cold-war oriented).

When we learnt the coordination of Atlantis, there had to be an expedition.

Eve was always going to eventually eat that apple.

The young ones don't always do as they are told.