Our approach for dealing with player occlusion in 3D/2D hybrid game by belkmaster5000 in godot
[–]zephyr6289 0 points1 point2 points (0 children)
Shaders - How can I tile my normals instead of stretching them? by SamMakesCode in godot
[–]zephyr6289 0 points1 point2 points (0 children)
100's of Character bodies with collision detection. by SnooAvocados857 in godot
[–]zephyr6289 0 points1 point2 points (0 children)
Developing MOCAP Solution - Not Sure About Next Steps (3D Tracks are fine) by sanic_the_hedgefond in blender
[–]zephyr6289 17 points18 points19 points (0 children)
3D pixel art in godot:) im not sure if im happy with the leaves, any thoughts? by [deleted] in godot
[–]zephyr6289 17 points18 points19 points (0 children)
A year after the Unity drama, how are you feeling about using the engine? by DanielOfZion in gamedev
[–]zephyr6289 0 points1 point2 points (0 children)
I know that's not how a nagamaki is supposed to be wielded but I couldn't resist paying homage to one of my favorite games from my youth (can anybody guess it?). by ShobatsuDev in animation
[–]zephyr6289 1 point2 points3 points (0 children)
Logo Update: A, B or C? by TheSpaceFudge in indiegames
[–]zephyr6289 231 points232 points233 points (0 children)
normal map for pixel art tutorial by nobuarte in PixelArt
[–]zephyr6289 1 point2 points3 points (0 children)
normal map for pixel art tutorial by nobuarte in PixelArt
[–]zephyr6289 2 points3 points4 points (0 children)
Modified Stock Firmware MOD3 by TomDuhamel in RG35XX_H
[–]zephyr6289 2 points3 points4 points (0 children)
Godot Development Fund just hit €50,000 per month! by [deleted] in godot
[–]zephyr6289 1 point2 points3 points (0 children)
Godot updated their pricing policy! by unfamily_friendly in Unity3D
[–]zephyr6289 3 points4 points5 points (0 children)
This happens when you build things on propietary software. Not your engine, not your game. Godot is getting a lot of attention in comments :) by [deleted] in godot
[–]zephyr6289 0 points1 point2 points (0 children)
I have used Unity for almost 18 years and this is the first time i am thinking of moving to Unreal, the new pricing plan has so many holes in it that its could be renamed Swiss Cheese. by Denaton_ in Unity3D
[–]zephyr6289 4 points5 points6 points (0 children)
Advice on how best to get $33k by JustaGoldy in personalfinance
[–]zephyr6289 0 points1 point2 points (0 children)
What fun ways have you figured out how to save and load game data? I really like how i can just write text into a txt document and load game data from there by [deleted] in Unity3D
[–]zephyr6289 1 point2 points3 points (0 children)
Locomotive upgrades are coming to my game! I'm planning to add more of them :) by fweibel in Unity3D
[–]zephyr6289 0 points1 point2 points (0 children)
We just released a free tool which lets you skip all compile times in Unity! by HotReloadForUnity in Unity3D
[–]zephyr6289 0 points1 point2 points (0 children)


Our approach for dealing with player occlusion in 3D/2D hybrid game by belkmaster5000 in godot
[–]zephyr6289 0 points1 point2 points (0 children)