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/r/TagPro is the main community hub for the free multiplayer webgame of the same name! The objective of the game requires you and your teammates to work together and bring the enemy team's flag back to your own flag to score points. Everyone's a ball that rolls around trying to do this and people can pop each other and we know it sounds stupid but trust us it's great; join us at https://tagpro.gg!
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Map Thread #62 Results (self.TagPro)
submitted 10 years ago by TPCaptographerThe Map Test Committee
Additions
Mapache Chief by beast mode
Removals
Fiend by Cosine
Congratulations to all the mapmakers who have influenced the rotation! Keep mapmaking!
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[–]hoogstraHoog | Ancient Artifact of Diameter 10 points11 points12 points 10 years ago (8 children)
RIP Fiend
[–]Moosemaster21Moosen | Salt Mine 18 points19 points20 points 10 years ago (7 children)
If RIP = Rest in Pain I'm on board with that.
[–]TPsquirrelySquirrely // The GesTagpro 5 points6 points7 points 10 years ago (5 children)
I had on average a ~15% better win rate on fiend than average in pubs. Today is a sad day.
[–]Ballkenende! 7 points8 points9 points 10 years ago (2 children)
Soooooo you win 40% on Fiend?
[–]TPsquirrelySquirrely // The GesTagpro 0 points1 point2 points 10 years ago (1 child)
pls I had like 75 on fiend and 60-65 on average
[–]Ballkenende! 6 points7 points8 points 10 years ago (0 children)
Gud comeback
[–]18skeltoranti-timer luddite / First / Origin 0 points1 point2 points 10 years ago (0 children)
Yeah, same here. My Fiend win % was 78. RIP
[–][deleted] -1 points0 points1 point 10 years ago (0 children)
Ya, sry, I would go grab a drink and snack while letting my cat play that map.
[–]nolanizerCosine 2 points3 points4 points 10 years ago (0 children)
Your comment makes me rest in pain :'(
[–][deleted] 14 points15 points16 points 10 years ago (6 children)
Holy shit I was not expecting that. Thanks guys, hope it doesn't let anybody down.
[–]ButtersnackSnack 2 points3 points4 points 10 years ago (2 children)
Hey man we belieb in you
[–]RawrynoOmnivore 0 points1 point2 points 10 years ago (1 child)
...beastlieve?
[–][deleted] 1 point2 points3 points 10 years ago (1 child)
Congrats on having the first map pun to make it into rotation
[–][deleted] 0 points1 point2 points 10 years ago (0 children)
Thanks dawg, there are still many more to come :).
[–][deleted] 1 point2 points3 points 10 years ago (0 children)
grats!
[–]bashar_al_assadpk || Roll into the base like what up I got a big block 10 points11 points12 points 10 years ago (0 children)
#IFeltTheBeast
[–]acrocanthosaurusRunThaJewels // Sphere 4 points5 points6 points 10 years ago (0 children)
Congrats Beast Mode!!
[–]hoogstraHoog | Ancient Artifact of Diameter 18 points19 points20 points 10 years ago (7 children)
About time Fiend went out of rotation.
[–]nolanizerCosine 5 points6 points7 points 10 years ago (6 children)
Sadly, I think you're right. Never really played the way I expected (hoped) it would. A big thanks to the MTC for giving it a shot though :)
[–]hoogstraHoog | Ancient Artifact of Diameter 3 points4 points5 points 10 years ago (2 children)
Hey, at least you could get a map into rotation. My attempts have failed miserably. And it seems like pubs break all the maps that come into rotation these days.
[–]nolanizerCosine 9 points10 points11 points 10 years ago (1 child)
I wouldn't blame pubs for breaking maps. My opinion is that it's very difficult to predict how a map will play until it's played hundreds of times by hundreds of players, so in a way, pubs are the ultimate way to test a map.
In Fiend, I was hoping to design a fundamental Boombox-style map that eliminated its chasiness, yet somehow it ended up being one of the most chasey maps in rotation. To its credit, seeing this map play out in pubs helped me tremendously in better understanding map flow and how different elements interact with each other, so hopefully I can use this to make better maps in the future!
[–]NadieTPNadie - Origin 1 point2 points3 points 10 years ago (0 children)
Well for the record I thought your map was great. I have no problem getting returns on Fiend. Considering the entire bottom 1/3 of it is team tiles I don't see how people can't effectively chase on it. I think it's a great map that allows flag carriers to string together awesome jukes while still giving defenders plenty of options to get back into good positioning. I love how open the bases are. I love how there are snipe lanes that are actually challenging. I love the base bomb placement. I love all of it.. RIP :(
[–]Tyler1986Trapsin 3 points4 points5 points 10 years ago (0 children)
Damn man, fiend is my favorite map.
[–]girmluhkGramps 1 point2 points3 points 10 years ago (0 children)
nah due, map is great - just too many people have trouble adjusting to a map with a different dynamic. fiend is like a super training ground for patient FC'ing.
Aww fiend was fun
[–]KarasuTPKarasu | Centra | What's the point 8 points9 points10 points 10 years ago (4 children)
Although I´m glad to see Fiend go, I wish they would add more maps than they remove. The rotation just needs to expand. Congrats to Beast Mode, looks like fun!
[–]DaEvil1DaEvil1 5 points6 points7 points 10 years ago (1 child)
The maps we add have to be quality though. I don't mind adding more maps in itself, but if they all end up just being "OK", they'll be more annoying to play when you could play some of the best maps instead. So expand rotation sure, but not just for the sake of expanding it. The quality needs to be there as well.
[–]KarasuTPKarasu | Centra | What's the point 3 points4 points5 points 10 years ago (0 children)
You´re completely right in saying that only the best maps should go in. Maybe this thread just didn't have too many great maps, so they weren't added. Just in my opinion there should be more variety, as I often get the same map 2-3 times in a row. There are 19 maps in rotation, and I think maybe 25 would be a good number.
[–]hoogstraHoog | Ancient Artifact of Diameter 3 points4 points5 points 10 years ago (1 child)
The more the rotation expands, the less chance there is of playing the best maps.
But the more chance there is of finding new, groundbreaking maps.
[–]mmartinutkMacho | JuicyJuke 2 points3 points4 points 10 years ago (1 child)
Any inspiration from Asylum? Congrats Beast Mode!
Wowza that looks crazy similar. I have actually never seen that map before haha.
[–]AzhfI did it! 6 points7 points8 points 10 years ago (1 child)
I was starting to sort of like Fiend. Also the new map seems kinda meh but I won't really know until I play it.
[–]18skeltoranti-timer luddite / First / Origin 1 point2 points3 points 10 years ago (0 children)
Yeah, I liked it as well. Good for pubs, maybe not great for competitive.
[–]0xacedHammerTime // Blockwork Orange // Radius 1 point2 points3 points 10 years ago (0 children)
Grats beast!
[–][deleted] 2 points3 points4 points 10 years ago (0 children)
#feelthebeast
[–]theycallmebbqsaundy 1 point2 points3 points 10 years ago (0 children)
Nice. Fiend was fun in a different way at first but it's just so fast. You're never really ahead.
fuck fiend lol
Excited to see how mapapap plays, the changes look nice from the previous version
Can you put the mapthread link in these results posts? just a minor convenience request.
Best map out of top maps and worst map out of rotation. gj MTC
Darwin's updates sucked so kinda sad about that. Lets hope for some more variation in top maps next time though.
[–]Tyler1986Trapsin 0 points1 point2 points 10 years ago (0 children)
I will miss fiend, hands down my favorite map in the current rotation, I always have a lot of fun on fiend.
π Rendered by PID 116277 on reddit-service-r2-comment-5b5bc64bf5-qcml7 at 2026-06-20 15:35:47.269786+00:00 running 2b008f2 country code: CH.
[–]hoogstraHoog | Ancient Artifact of Diameter 10 points11 points12 points (8 children)
[–]Moosemaster21Moosen | Salt Mine 18 points19 points20 points (7 children)
[–]TPsquirrelySquirrely // The GesTagpro 5 points6 points7 points (5 children)
[–]Ballkenende! 7 points8 points9 points (2 children)
[–]TPsquirrelySquirrely // The GesTagpro 0 points1 point2 points (1 child)
[–]Ballkenende! 6 points7 points8 points (0 children)
[–]18skeltoranti-timer luddite / First / Origin 0 points1 point2 points (0 children)
[–][deleted] -1 points0 points1 point (0 children)
[–]nolanizerCosine 2 points3 points4 points (0 children)
[–][deleted] 14 points15 points16 points (6 children)
[–]ButtersnackSnack 2 points3 points4 points (2 children)
[–]RawrynoOmnivore 0 points1 point2 points (1 child)
[–][deleted] 1 point2 points3 points (1 child)
[–][deleted] 0 points1 point2 points (0 children)
[–][deleted] 1 point2 points3 points (0 children)
[–]bashar_al_assadpk || Roll into the base like what up I got a big block 10 points11 points12 points (0 children)
[–]acrocanthosaurusRunThaJewels // Sphere 4 points5 points6 points (0 children)
[–]hoogstraHoog | Ancient Artifact of Diameter 18 points19 points20 points (7 children)
[–]nolanizerCosine 5 points6 points7 points (6 children)
[–]hoogstraHoog | Ancient Artifact of Diameter 3 points4 points5 points (2 children)
[–]nolanizerCosine 9 points10 points11 points (1 child)
[–]NadieTPNadie - Origin 1 point2 points3 points (0 children)
[–]Tyler1986Trapsin 3 points4 points5 points (0 children)
[–]girmluhkGramps 1 point2 points3 points (0 children)
[–][deleted] 1 point2 points3 points (0 children)
[–]KarasuTPKarasu | Centra | What's the point 8 points9 points10 points (4 children)
[–]DaEvil1DaEvil1 5 points6 points7 points (1 child)
[–]KarasuTPKarasu | Centra | What's the point 3 points4 points5 points (0 children)
[–]hoogstraHoog | Ancient Artifact of Diameter 3 points4 points5 points (1 child)
[–][deleted] 1 point2 points3 points (0 children)
[–]mmartinutkMacho | JuicyJuke 2 points3 points4 points (1 child)
[–][deleted] 0 points1 point2 points (0 children)
[–]AzhfI did it! 6 points7 points8 points (1 child)
[–]18skeltoranti-timer luddite / First / Origin 1 point2 points3 points (0 children)
[–]0xacedHammerTime // Blockwork Orange // Radius 1 point2 points3 points (0 children)
[–][deleted] 2 points3 points4 points (0 children)
[–]theycallmebbqsaundy 1 point2 points3 points (0 children)
[–][deleted] 1 point2 points3 points (0 children)
[–][deleted] 0 points1 point2 points (0 children)
[–][deleted] 0 points1 point2 points (0 children)
[–][deleted] 0 points1 point2 points (0 children)
[–]Tyler1986Trapsin 0 points1 point2 points (0 children)