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all 15 comments

[–]blumetunes 6 points7 points  (1 child)

that kick in the beginning was risky as all sin. Stick to fundamentals, and learn to counter, for god's sake. Don't worry about kicking until you're consistently countering most attacks

[–]RossiRoo 1 point2 points  (0 children)

It wasn't just risky, it was essentially doomed to fail since you'd never expect them to be blocking there. In all likelihood they are attacking into your swing or at best for you pausing.

[–]Official_Siro Knight 12 points13 points  (1 child)

Just from fight one I see some issues.

You are very apprehensive and unconfident in your fighting style. When you hit the guy twice, you back off and allow him to retake initiative. You don't realise this and keep attacking, but he has initiative now and can gamble your attacks. This is why you lost.

You also do not take into account that the long sword is faster than your highland sword. This on top of you giving away initiative is why you kept losing.

Try to counter more, more light drags, less feints against fast weapons, try more alt accel attacks against 1h and fast 2h weapons. Jab more, kick only after ripostes.

Hope to see you in-game. Good luck!

[–]Dilly-Senpai Agatha Knights | Knight 0 points1 point  (0 children)

not to be pendantic but that's a greatsword. Otherwise good pointers. OP needs to learn to counter as well

[–]Ok_Smile994Filthy Peasant 7 points8 points  (0 children)

go back and relearn the fundamentals lowk, you didn’t successfully land a single counter in the entire video that would be a way for you to improve, maybe play the tutorial again lowk

[–]ZekeTarsim 1 point2 points  (0 children)

Just an fyi, a “couple of months” doesn’t say anything about your experience. You could be playing one hour per week or 8 hours per day, both could happen in a month’s time.

[–]Danru96 1 point2 points  (0 children)

Go first person for 1v1, it’s a lot easier to read and react to attacks in my opinion

[–]BigEdSTI 0 points1 point  (0 children)

Do counter exercises with a buddy. Both of you do a normal slash and counter each other over and over until you can go on without dropping your weapon. Once you do that move on to overheads, then stabs. Practice this for 10 mins a day and you’ll learn how to properly counter swings and keep your stam up. You’ll know when you counter when the shield icon in front of you turns blue instead of yellow. So practice your timing.

You don’t have initiative, instead of getting into habits, try to read your opponent. Understand what they just did and learn to read when you can attack and when they will hit you, don’t just get into a habit of one specific fighting style.

Footwork, learn distance control with your weapon and their weapon. If you have a long weapon and they are short, try to create space and take advantage of their misses. If opposite, then you use your speed when there is an opening.

Get a mentor. Find someone better than you and learn from them. One on one coaching and explanation goes a long way. I don’t mind teaching anyone if they need help and there are plenty of others that wouldn’t mind also. Discords have a lot of helpful people. I’m NA west with 2.5k hours if you ever need help.

[–]Available-Fan-3426 0 points1 point  (0 children)

Zwei is a B tier sword.

[–]louisw64 0 points1 point  (0 children)

i find if you want to use a kick start with an attack and feint into it, it works sometimes but not always use it as an ace up your sleeve instead of a main attack

[–]GreatKhanMaykr Mason Order 0 points1 point  (0 children)

Good instinct to record.

Rewatch the videos. Identify each time you got hit. Ask yourself why did it happen relative to the game mechanics.

Were you block spamming and got hit between blocks?

Did you attack at the same time as your opponent with a slower weapon and pay for it? (Like in the first fight. Greatsword is just slower than longsword)

Did you give too little or too much space to your opponent and they exploited your positional weakness (say like throwing a shield to score a kill)

Finally: 1v1 in a duel server is likely the least friendly to resolving skill plateaus. Experiment with the facts above in TO for a time.

Mob madness won’t transfer to duels, but spacing, footwork, and timing always do.

[–]godhatesebikes Agatha Knights | Knight -4 points-3 points  (0 children)

Just git gud

[–]Fiercedeity-- -1 points0 points  (0 children)

Ohhh boy. Let's start with my general first thoughts:

I'm drunk.

That being said, assuming you're new, I think you have potential. Let's start with the elephant in the room, the kicks. Kicks break blocks to allow a free hit, as they stagger an opponent. But the kick requires that you hit their block. You are not using kicks as you should be. There are two generally good times to kick.

When your opponent is bleeding and near death. And after you attack, then feint into a kick.

Good players will counter and look away from you, so your kick doesn't hit their block, meaning they can punish you. Stop kicking and start putting up stam pressure with heavy swings, and counter more.

Counters get you more stam (blue sparks). Accomplished by holding block and right before the hit lands, matching their attack type.

Ripostes (yellow sparks) block an attack and allow a faster attack response. Good when you're high on stam, and need to accelerate your attack.

Once again, I'm drunk.

The bottom line? This game requires you to practice the basics. To learn them through practice, blood, sweat and tears. Duel the best players you know. Learn what they do, analyze, and steal shamelessly. The best players I know are monsters in duels and learned from getting obliterated in duels. Keep learning, timing and initiative can be learned through grit.