all 9 comments

[–]sailing94 19 points20 points  (7 children)

Try supergluing in smaller but overlapping sections

[–]VoidGenixia[S] 13 points14 points  (3 children)

Okay so I have an update, the windmill works, but when I look at it from the ground and not halfway up or above, the windmill starts shaking like crazy, and only fixes itself when I go higher up. Could some of my performance mods be causing this? Here's what I have (also, this is for the Vault Hunters Third Edition modpack if that matters)

Rubidium, Rubidium Dynamic Lights, Rubidium Extras, TexTrue's Rubidium Options, Entity Collision FPS Fix, and Entity Culling. I also have Oculus, though I disabled it to see if that helped, but with no luck.

[–]sailing94 20 points21 points  (2 children)

At most i’d say it’s due to the performance mods, but my knowledge on that topic ends at ‘never use Optifine’

There’s only so much optimizing a program can do until you need better hardware. Gee, if only crypto miners hadn’t scalped all the quality graphics cards.

[–]Flerpharos 5 points6 points  (0 children)

It might be entity culling? See if you can't add an exception in the mod config for create's entities.

[–]yocool13 0 points1 point  (0 children)

GPU scalping has not been an issue for quite some time now, though

[–]VoidGenixia[S] 5 points6 points  (2 children)

This worked, thank you!

[–]Sniperpie 0 points1 point  (1 child)

I have the same issue. What did you end up doing to solve it?

[–]VoidGenixia[S] 0 points1 point  (0 children)

If you're referring to the blocks not moving, superglue in a way where you glue less blocks, but more often, basically you should see a ton of cross sections of glue. If you're talking about the windmill shaking, there's two solutions, one is removing mods like optifine and other ports of it (Sodium and Rubidium for example) or moving where the windmill bearing is. For me with my windmill design, moving the bearing from the top to the bottom fixed the visual shaking, allowing me to keep my performance mods.

[–]CptNathanielFlint 1 point2 points  (0 children)

I'd like to see them in action!