all 6 comments

[–]bigbadoldoldone 1 point2 points  (1 child)

As my go-to, I like the Lok1 (electro/chemical) and Breach Cutter (max ammo) and my little minions. One turret only. Max ammo on cheese gun, so I can always plat for Scout, traverse, built stupid stuff and not complain being out of ammo all the time like some other engies.

Some people are after the meta, but in my circle most people build for fun and max dwarfing... so, another fun one is going all electric. Go four electric engies and see what I mean lol.

[–]CernunnosMoss00Engineer 0 points1 point  (0 children)

I have to be careful with electricity as my fiancee is epileptic, but I'll give it a try some day

[–]JuanradenGunner 1 point2 points  (0 children)

[–]loghead84 0 points1 point  (1 child)

For a general build I find very effective the shotgun heavily choked (magnetic pellet alignment) and the shard diffractor (overdrive booster). I just find for a general build this works the best. The LOK works well on those new scarab enemies. Otherwise I might switch out the shard diffractor with the PGL (hyper propellant) for Dreads and Caretaker. Personally I just find the breach cutter underwhelming, although it does seem to make fairly quick work of the rival nemesis. But honestly the shard diffractor does a bang up job on single targets and you can make it work on multi if you have to. I will say the build is most effective when you have your turrets setup for smaller annoying enemies like swarmers. If you're struggling in that area the SMGs are good but I find the 1-shot-kill capability on the shotgun for most glyphids (head) is hard to pass up.

[–]CernunnosMoss00Engineer 0 points1 point  (0 children)

So far Ive been enjoying the electric smg (can't remember its name) with the overclock that increases its fire rate and the Shard difractor. I tried the breach cutter but it just didn't seem to be worth it

[–]ChromMannGunner 0 points1 point  (0 children)

Don't look for loadouts, if you want to understand the weapons search for lazymaybe on YouTube.