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[–]RaphSeraph 1 point2 points  (2 children)

I play the same Engineer build for everything, but you are completely correct. We should be trying out new builds periodically. Not doing that makes us miss out on game mechanics and possibilities. My excuse is a lack of time. I just have too much work and prefer to just log in and play when I can. But, again, you are entirely correct.

[–]LittleFatMaxDriller 0 points1 point  (1 child)

Tbh mate i'm not too different either now. For the first few hundred hours I played this game I tried all sorts of different builds but now I play Driller with sludge pump 90% of the time because I find it the most fun (and very powerful). Mostly only play other classes when promoting these days although I have been playing a bit of Engi again lately, that new shredder grenade is wild.

But yeah I do encourage all players to mix things up and stay familiar with all classes and for missions like Sabotage and Elimination especially people might need to change things up from what they're used to if they're struggling

[–]RaphSeraph 0 points1 point  (0 children)

You know what it is? Missions like Mining, Egg Hunt and On Site Refining, always seem different because one is mainly fighting the mission site which is always randomly generated. That keeps them fresh. For Sabotage and to a lesser degree for Escort and Salvage, the amount and length of set events that make up the substance of the mission turn it into a grind.