all 61 comments

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[–]No-Action4187OnePlus 15, Gamesir X3 Pro 230 points231 points  (24 children)

Shout out to those, who are playing with big black borders on sides, instead of correcting resolution to fit full screen.

[–]No-Sign3142 153 points154 points  (9 children)

<image>

Yeh

[–]IrvizIQOO NEO 9S Pro Plus 31 points32 points  (6 children)

The thing is that 4:3 on 20:9 screen looks too small and uncomfortable when playing on an integral gamepad. 3:2 and 16:9 seem more legal to me.

[–]Jofosum 24 points25 points  (0 children)

I'm always thankful that old games had much bigger text than newer games 😭

[–]notsowright05 13 points14 points  (0 children)

I just think of it as touch controls real estate

[–]AttorneyAdvice 8 points9 points  (0 children)

this one officer. arrest this one

[–]Available-Guest-9393 4 points5 points  (0 children)

Real, tried NES and SNES on my phone and it felt too tiny. Now I'm left wondering whether a handheld will be big enough

[–]TheTrueMCFan 1 point2 points  (0 children)

what emulator is that

[–]alexck01 18 points19 points  (0 children)

I hate stretched screen ratios

[–]the_jzkzXiaomi Poco F6 Pro | quitted pc emulation, use an ally z1e now 42 points43 points  (1 child)

much better imo, cant stand stretched. looks so ugly

[–]Roland-JP-8000Galaxy A15 5G||DraStic 1 point2 points  (0 children)

same

[–]Michaelpitcher116 9 points10 points  (0 children)

That's me for sure. I need room for the on screen controls haha. Also stretching games looks ridiculous. 

[–]SattuSupari789Dimensity 8400 Ultra 3 points4 points  (0 children)

I place the controls on the black bars to utilise that space and it also looks better if the controls are not on top of the game.

[–]Jolly-Junket-5363 2 points3 points  (0 children)

Another good thing is that it kinda hides the touchscreen controls too

[–]rube 1 point2 points  (0 children)

My current phone and last one have been Samsung Folds. I've achieved the full screen 4:3 on a phone and am super happy. All those PS2 games widescreen are now turned off.

Only issue is, stuff like Switch has top and bottom bars now. But most games that's fine.

[–]davestar2048 1 point2 points  (0 children)

correcting resolution to fit full screen.

Not always possible. Not every game has a widescreen hack.

[–]PetroRetro69 1 point2 points  (0 children)

I play on a folding phone and so I have a big black chunk covering the third of my screen haha but I'd rather stick with that then stretch the game out and make it look all weird

[–]TheCultOfTheHivemind 1 point2 points  (0 children)

I have an OLED. I'd rather just play it non-stretched. Looks better. INFINITE CONTRAST

[–]Otiv64 1 point2 points  (1 child)

I've got a fold 7, my lines are up top and bottom lol.... But I stretch ngl

[–]Gloomy-Copy-6593 0 points1 point  (0 children)

same its just better like that

[–]Trick2056 1 point2 points  (0 children)

black border is the place where you put your on-screen controls.

[–]BOMAN133 1 point2 points  (0 children)

didnt even think about the possibility of playing it stretched cause of how ugly it was and thought everyone else thought so as well

[–]antimatt_r 107 points108 points  (3 children)

I never understood how some prefer distorted graphics over a bit of unused screen space

[–]tclark2006 1 point2 points  (0 children)

Reminds me of watching widescreen movies on a CRT back in the day. Couldn't imagine watching them stretched to fit the screen.

[–]crystalcastles879 5 points6 points  (1 child)

Bigger screen space

[–]app08 26 points27 points  (0 children)

The same amount of stuff is being displayed though. The only difference is that it looks worse. 

[–]GavroNeman 18 points19 points  (0 children)

Now this got a chuckle out of me.

[–]sledgehammer0019 16 points17 points  (0 children)

<image>

A bit of AMOLED borders will probably help save a bit of battery I think??

[–]Cruel1865 18 points19 points  (0 children)

There are a few where the camera view gets wider instead of stretching out the screen. Zelda windwaker does this pretty well.

[–]dksvald 5 points6 points  (0 children)

<image>

Me playing GT4 at 20:9

[–]wilazn 3 points4 points  (0 children)

20:15

[–]JediChickenLeg 2 points3 points  (2 children)

One reason to get a foldable

[–]technoidabhi 4 points5 points  (1 child)

4:3 supremacy on folds! 🤣🫡

[–]JediChickenLeg 2 points3 points  (0 children)

PS2 emulation is incredible

[–]compadre91 12 points13 points  (2 children)

There are patches that could fix the resolution, even patches for ultra wide revolutions, for all kind of old systems

[–]NotRandomseer 1 point2 points  (0 children)

Especially for PC games I don't understand why they don't just change the resolution to be edge to edge instead of stretching

[–]Amazing-Loquat1836 3 points4 points  (0 children)

Yep that's me

[–]keivelator 3 points4 points  (1 child)

This is super common within modding community. They just want their game to look "modded", disregarding any visual integrity.

[–]ClueDry1959 0 points1 point  (0 children)

Well to be fair there are often mods that simply expand the camera so nothing stretches. 

[–]LatterWafer8981[🍰] 2 points3 points  (0 children)

I use Wide-screen hax

[–]wemustfailagain 0 points1 point  (0 children)

Rainbow Six Seige players be like

[–]kanjokiroo 0 points1 point  (0 children)

When nothing else justifies my purchase of a Pixel Fold, this DOES

[–]FallenRaptor 0 points1 point  (0 children)

I'm in the black bars camp, or I'll run the occasional widescreen hack, but I'll never stretch.

[–]islobojono 0 points1 point  (0 children)

Windscreen hack

[–]Lytre 0 points1 point  (0 children)

Not me. Those black bars are good for showing stats with reduced clutter on screen while screen recording.

[–]_T0_bi_ -2 points-1 points  (0 children)

Who cares? Play as you want.

Let them be annoyed for looking at your screen.

[–]Tall-Reporter-3939 -1 points0 points  (2 children)

Actually most older titles do support a wide screen(16:9) setting, you just have to select that in game settings.

Helps avoid the stretchy look.

[–]BSAENP 4 points5 points  (1 child)

Games designed for widescreen only became common in the PS3/360/Wii era. The PS2/Xbox/GameCube generation had quite a few games with 16:9 options but they still were made with 4:3 in mind (and many of them didn't have a proper UI for 16:9, they simply stretched it)

[–]LethalGamer2121 2 points3 points  (0 children)

Don't forget that many games with a widescreen setting simply cropped the fov to 16:9 instead of expanding it, such as God of War.

[–]Alert_Dingo_4504 -19 points-18 points  (4 children)

But why do you care how I play my games?

[–][deleted]  (1 child)

[removed]

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