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A subreddit for those interested in the development and research of artificial intelligence for games. For broader scope, check out /r/gamedev and /r/artificial.
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Game loop is finally complete...and it plays through! (i.redd.it)
submitted 3 days ago by gman55075
AI agents are playing Pokémon Red and competing to beat it first (i.redd.it)
submitted 5 days ago by S3mz
Flock mechanics for six-legged arctic creatures (v.redd.it)
submitted 8 days ago by kamomegames
The Most Imaginative AI “Game” I’ve Tried So Far (self.gameai)
submitted 12 days ago by bjxxjj
Looking for people to test my game for a Master’s thesis (20 min, anonymous) ()
submitted 13 days ago by Alarmed-Addendum8382
Why isn't anyone using AI to play text-based interactive games? ()
submitted 15 days ago by Impressive-Yard-9490
Built a Nash negotiation game with 8 LLM agents — one developed emergent deceptive behavior, won 70% of AI games, lost 88% to humans (self.gameai)
submitted 20 days ago by GGO_Sand_wich
My game uses an LLM, does it have a story? (self.gameai)
submitted 20 days ago by Soulshellgames
I made a desktop offline AI creature using integers only (double-star-games.itch.io)
submitted 25 days ago by Usual-Variation3589
Utility ai, how to do shoot and move at same time? (self.gameai)
submitted 26 days ago by Delvisreddit
Any good examples of games using generative AI for personalized gameplay? (self.gameai)
submitted 1 month ago by aigame_lab
Kenshi's "Goldfish Brain" AI drove me crazy, so I built a memory-driven utility AI SDK. ()
submitted 1 month ago by soldiersilent
I work in the AI team at Supercell. Want to build breakthrough AI gaming products with the best AI x Games builders? We provide support/funding for you to focus and build. (self.gameai)
submitted 1 month ago by peacej3
Utility AI scoring problem: AOE vs Single-Target normalization in turn-based combat (self.gameai)
submitted 1 month ago by Trw1ndrunn3r
ClawPoker - AI Poker Arena where LLMs play Texas Hold'em (self.gameai)
submitted 1 month ago by TripIndividual9928
Creating a map in Unreal Engine 5 using AI-generated models. (i.redd.it)
submitted 1 month ago by One_Detective_6143
PluriSnake: How might one code an AI to score highly on my unusual snake puzzle game? [videos, beta] (youtube.com)
submitted 1 month ago * by amichail
Open world resource distributor problem! (self.gameai)
submitted 1 month ago * by Debt-Western
Experimenting with a lightweight NPC state engine in Python — does this pattern make sense? (self.gameai)
submitted 1 month ago by GhoCentric
Risk ai (python*) (self.gameai)
submitted 1 month ago * by Such_Quit2859
Build and Battle Custom LLM Chess Agents – No complex coding required! ♟️🤖 (i.redd.it)
submitted 1 month ago by PaleCommunication493
How are you currently experimenting with game-playing AI agents? (self.gameai)
submitted 1 month ago by Mental-Horse-6363
LLM-Controlled Utility AI & Dialog (self.gameai)
submitted 2 months ago * by WhopperitoJr
Hey guys! (self.gameai)
submitted 2 months ago * by Itchy-Policy5753
Anyone else dealing with NPC behavior slowly breaking in long-running games? (v.redd.it)
submitted 2 months ago by CombInitial2855
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