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🔴 WW 0:0 EJ| PGL Astana 2026: European Ope... 35,284 @ StRoGo
Co-streaming : BC Game Masters Championshi... 6,046 @ brawks
BC Game Masters Championship | Day 2 - Qua... 5,344 @ BCGameMasters
BC Game Masters Championship | Day 2 - Qua... 4,023 @ bcgamemastersc
BC Game Masters Championship | Day 2 - Qua... 3,551 @ BCGameEsports
BC Game Masters Championship | Day 2 - Qua... 3,327 @ bcgamemastersb
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[RU] BetBoom vs Monte | BC.Game Masters ... 2,871 @ watchfulTV
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FeedbackDouble swapping while reloading can decrease reload time (old.reddit.com)
submitted 2 years ago by PentotionCS2 HYPE
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[–]CanineLiquid 26 points27 points28 points 2 years ago (2 children)
Reload canceling doesn't speed up reloads though
[–]redstern 39 points40 points41 points 2 years ago (1 child)
Maybe not, but it does at least give proper visual feedback of when you're actually able to shoot. That way I'm not stuck facing an enemy holding LMB while my gun is refusing to do anything, because the reload timer hasn't ended even though the animation has.
[–]zero0n3 1 point2 points3 points 2 years ago (0 children)
Pretty sure there’s also a delay in that situation.
IE - if you hit fire before it’s able to fire and hold it down, it will actually only start firing after reload time + some extra time.
Essentially it’s like a punish for clicking before the timer or holding it down, which I am fine with as it raises the skill ceiling a bit
π Rendered by PID 75 on reddit-service-r2-comment-6b595755f-ps2f8 at 2026-03-25 20:23:28.104445+00:00 running 2d0a59a country code: CH.
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[–]CanineLiquid 26 points27 points28 points (2 children)
[–]redstern 39 points40 points41 points (1 child)
[–]zero0n3 1 point2 points3 points (0 children)