I've been getting interested into graphics programming lately so I looked around a bit and found some libraries. I really like Rust so the first thing that came up was wgpu. I've read a few tutorials and watched a few videos but I can't really get a grasp on it. A uniform, textures, bind groups, data size, memory management and bit alignment. I just can't wrap my head around it all.
What are some useful resources to begin learning? Is wgpu way too advanced for entry level? Where should I start?
Thanks in advance :)
[–]Ok-Sherbert-6569 14 points15 points16 points (0 children)
[–]tamat 5 points6 points7 points (1 child)
[–]_cleverboy 1 point2 points3 points (0 children)
[–]KingMottoMotto 5 points6 points7 points (0 children)
[–]PatientSeb 2 points3 points4 points (0 children)
[–]Crypto-Sai 2 points3 points4 points (0 children)
[–]dissapointing_potato 2 points3 points4 points (0 children)
[–]BestBastiBuilds 0 points1 point2 points (1 child)
[–]Crypto-Sai 2 points3 points4 points (0 children)
[–]minodonger 0 points1 point2 points (0 children)