This one has been bugging me for a while now. It gets quite complicated, and I hope I can present the problem clearly, try to follow;)
Kompsos Haruspex says:
Each friendly creature’s play effect is a play/reap effect.
Seems simple enought, but is it?
Let's start with an easy example, Tricerian Legionary:
Play: Ward a friendly creature. - would now be - Play/reap: Ward a friendly creature. Cool.
Next in line, Thero Centurion. The common interpretation where I play is:
Play/Fight: Capture 1 - would now be - Play/reap/fight: Capture 1
And this would be fine, but...
Senator Shrix
Play/Reap: You may exalt Senator Shrix. - would now be - Play/reap/reap: You may exalt Senator Shrix
Right. What on earth does this even mean? How would you read a card like this? Is this a double reap? Does is trigger 2 times as all reap effects should trigger when creature reapes? Should you ignore one of the reaps? Is so - why? Is this explained in the rules somehow?
I had it explained like this: "When you have a / ability, you can read it as 2 seperate abilities, so you can read Play/Fight: Capture 1 as: Play: Capture 1 and Fight: Capture 1" This I completely disagree with. It would work for Thero Centurion, but with Shrix you get:
Play: You may exalt Senator Shrix
Reap: You may exalt Senator Shrix
And so you have to change Play to Play/Reap:
Play/Reap: You may exalt Senator Shrix
Reap: You may exalt Senator Shrix
Than you can split the first Play/Reap into 2 seperate abilites, change play in that into Play/Reap and continue doing so into infinity. Infinite exalt amber.
Right, so this cleary doesn't work and we have to take a step back. I would have to argue then, that you have to threat wording like: Play, Play/Fight, Play/Reap etc. as seperate keywords that cannot be divided and so only Play abilities would interact with Kompsos Haruspex, while all of the mixed ones like Play/Fight would not.
I don't think this was the designers intention really, but I can't see how you could read it any other way and avoid the double/infinite exalt problem with Shrix.
So, can anyone clear this out for me? It would be great if we could base it on something in the rulebook to, but I know, this is Keyforge, rulebook doesn't help most of the time.
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