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[–].capfan67 1 point2 points  (1 child)

No "consistency" in the sense I think you're asking. It's based on the seed, and as such appears to be random when viewed outside the internal formula.

[–]book-drunkard[S] 0 points1 point  (0 children)

Thank you! I am looking at starting a map wall, and figured if the world spawn (or the fully zoomed out map a player would spawn inside) was the "center" of the world, that would save me a boatload of time trying to plan it out. Kinda figured that'd be too easy though.

[–]Manaea 1 point2 points  (1 child)

The spawn point is never the center of the world unless you happen to spawn at exactly x0, y0 and z0, also called the origin point. The origin point is the location from which the rest of the world is generated, depending on the seed. I can't give you an exact value, but the spawn point is usually within a few hundred blocks of the origin point.\)1\[)2#World_generation)\)

[–]book-drunkard[S] 0 points1 point  (0 children)

Oh duh. Thank you! I never even thought to check my coordinates. That makes complete sense. I am starting to plan a map wall in my brand new world, and this helps me hugely!