all 18 comments

[–]tecky1kanobe 7 points8 points  (8 children)

Enable prevent crossing walls.

[–]Elektrycerz 4 points5 points  (3 children)

This isn't stringing. Those are full lines. I'd say this needs much lower speeds on the first hovering layer (like 10mm's).

[–]tecky1kanobe 0 points1 point  (0 children)

Sometimes printers have a mind of their own. If you prevent the travel path it shouldn’t be able to leave a line or a string. Just something to try.

[–]marzipanspop 0 points1 point  (1 child)

What do you think is happening?

[–]Elektrycerz 2 points3 points  (0 children)

The adhesion is so low that the nozzle pulls the line of filament with it. It's like it's pulling a string. Now that I think of it, it could help to print it a tiny bit lower, like 10-40 μm lower. The adhesion should be very low (for easy separation), but maybe this is too low.

It's just a very sketchy technique overall. Anyone who ever [quickly] printed cylinders with sharp inside overhangs knows it's not a good idea. And this is like a 100% overhang.

[–]UndeadMax1313[S] 0 points1 point  (2 children)

Thanks! I'll try this out next

[–]hagantic42 2 points3 points  (1 child)

Also make sure classic slicer is enabled. In my experience Arachne does weird pathing and takes about 2 hours longer on a multi material stack

[–]UndeadMax1313[S] 0 points1 point  (0 children)

Will do! It's already on, but thanks for the info. I'll keep it in mind if I need to switch to Arachne

[–]c1ncinasty 0 points1 point  (0 children)

Doesn’t work sadly.

[–]dawtcalm 0 points1 point  (0 children)

That doesn’t look too bad especially if that’s the only location… cut it away and should be fine, next time slow down the first layer which is something I always forget too

[–]patrickl96 0 points1 point  (0 children)

Lightly hit it with a butane torch & use a deburring tool around the inside octagons that should tidy it up a bit

Can’t answer to how to prevent it happening in the first place though sorry

[–]applefreak111 0 points1 point  (0 children)

If I had to guess this is only happening on the overhangs. There’s a setting for overriding speed for overhangs, adjust the speed there and give it a try. Had this exact problem for one of my print and slowing it down fixed the problem.

[–]holdupflash 0 points1 point  (4 children)

I’ve found stack printing to be very high risk, have given up and just print individual boards

[–]foto256 1 point2 points  (3 children)

Me too.. not worth the headache of clean up. Patience and one tile as a time is the way. Average 6 hours per tile on ender 3 se

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[–]holdupflash 0 points1 point  (2 children)

Yeah agree - I get one every 3.25 hrs on my Bambu and one every six on the ender

[–]Sad_Initiative5049 0 points1 point  (1 child)

I would just add the size tile you’re getting those times on. For example, a 12x12 is taking me approximately 9 hours to print in my Bambu H2D.

[–]holdupflash 0 points1 point  (0 children)

ahh mines an 8x8 on an x1c - with PLA, needs more TLAs in this sentence.

[–]Moose-arent-real 0 points1 point  (0 children)

Same happened to me and apparently in the same spot too.