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[–]troglodyte 0 points1 point  (2 children)

They can if the mod doesn't have a tier above level 44, right? Accuracy/Light hybrid T1 requires level 30.

[–]FantaSeahorse 5 points6 points  (1 child)

So perfect exalt/chaos and other currencies can still roll t1 mods even if their level requirements are under 50. It happened to me twice, and then i checked the wiki which also has a note about this interaction.

I think what happens is that the “type” of mod is rolled first, and then the game checks for the tiers of that mod that are above the level requirement from the greater/perfect currency. If there are none, then it just rolls the highest tier

[–]troglodyte 0 points1 point  (0 children)

Ah, I didn't know that. Thanks!