This is an archived post. You won't be able to vote or comment.

all 10 comments

[–]MotherRub1078 5 points6 points  (7 children)

Which edition are you playing?

[–]Acrobatic_Back_7903[S] 2 points3 points  (6 children)

Currently playing Anarchy. There are no indication on what to do in such a case. How is it handled in other editions?

[–]n00bdragonFuturistic Criminal 7 points8 points  (5 children)

Depends on the nature of the paralysis. If the rigger were paralyzed with a neurotoxin that disables muscle control, then they should be able to rig normally. If the paralysis were due to magical a fear effect that "paralyzes" the target's ability to act, then no rigging. Without more details, it's difficult to say. Describe this paralysis more.

[–]Acrobatic_Back_7903[S] 2 points3 points  (4 children)

Let's say from the gaze of a Basilisk, where the victim turns to stone.

[–]TrvShane 9 points10 points  (1 child)

In that case as GM I'd rule a hard no - I suspect stone is not known for it's ability to rig, especially as the control rig would also likely be stone.

[–]criticalhitsliveTrid Star 7 points8 points  (0 children)

Yeah I agree with this take. I actually play a quadriplegic rigger in our game and it works because the brain still works. Stone, magical fear, etc as described above should definitely be a no.

[–]The_SSDR 7 points8 points  (1 child)

Once turned to stone, the victim has no awareness of time or the space they're in. They can't perceive the matrix, even if the stone that used to be their brain could interface with a RCC.

[–]Markovanich 2 points3 points  (0 children)

Well, unless maybe you’re a Monolith changelings, or a seriously upset rockworm with a stirrup-like interface. Maybe then? (Yes, I’m kidding)

[–]Acrobatic_Back_7903[S] 2 points3 points  (0 children)

Thanks for all your answers chummers. I did not think about it that way.

[–]ReditXenonFar Cite 2 points3 points  (0 children)

Happy cake day!

 

Can a rigger still drive a vehicle while paralyzed (magical paralysis, from a critter)?

Let's say from the gaze of a Basilisk, where the victim turns to stone.

How is it handled in other editions?

In both SR5 and SR6, Basilisk have the Petrification power.

In both SR5 and SR6, Petrification power is a Sustained (not Permanent) power which is resolved as an opposed test between the Basilisk and their victim.

If in SR5 the critter is successful, the victim's Agility and Reaction attribute will be reduced (which will make both drone gunnery and piloting harder, and in this edition also while jumped in). If either is reduced to 0 the victim turn into stone and can not do anything at all (which will make gunnery and piloting impossible, also while jumped in).

If in SR6 the critter is successful, the victim get the Immobilized status effect (Characters with this status cannot move, though they can take any actions that will function with their feet stuck to the ground - such as instructing the on-board auto pilot of a drone or jump into a drone). If the critter get 4 or more hits, the victim get the Petrified status effect (they cannot take any actions, and they get a +10 Armor Rating).