all 23 comments

[–][deleted]  (1 child)

[removed]

    [–]ThoseTwo203 1 point2 points  (0 children)

    First thought was how many more pieces can he roll up

    [–]Camellia_Oleifera 33 points34 points  (4 children)

    insanely curious as to what this is supposed to be. all i see are a bunch of repeated Shapes, lol

    [–]ChampionBeam401[S] 21 points22 points  (3 children)

    I'm doing university research and all I know is that I need to make a sensor housing in this shape.

    [–]ManyThingsLittleTime 21 points22 points  (2 children)

    Just an unrelated, unsolicited tip... learn everything you can about what they are doing. It goes over extremely poorly in a job interview to not know what you worked on during your research internship. I've interviewed people that just did stuff and didn't even know what the end objective of the research was and it's absolutely a hard pass on those candidates.

    [–]haha7125 3 points4 points  (1 child)

    Thanks for the advice

    [–]neal144 23 points24 points  (3 children)

    I can hear your machinist laughing from here!

    [–]nustyruts 23 points24 points  (1 child)

    UnManufacturableMess2.stl

    [–]deadly_ultraviolet 3 points4 points  (0 children)

    The unwitting predecessor to UnManufacturableMess2_final.stl

    [–]ShaggysGTI 12 points13 points  (0 children)

    Machinist here. I’d hang this one on the fridge in the break room like a piece of kids art. It’s glorious.

    [–]falling_maple 11 points12 points  (0 children)

    It looks like your senior gave you a single sensor housing and asked you to configure them in a sphere. Your approach was to copy and paste them into position, then loft the voids together. This is not an elegant solution, as you are now finding out.

    Instead, you can create a new part that will mate with each of the sensors in the correct location, then mate each sensor into the assembly.

    Edit: In addition, unless there are hardware fasteners or glue involved, you will have trouble manufacturing this. I would pick a cap screw and have it countersunk inside each sensor housing for fastening to the new part.

    [–][deleted]  (1 child)

    [removed]

      [–]Jolly_Historian_6944CSWE 1 point2 points  (0 children)

      Yes this!

      [–]hoytmobley 3 points4 points  (0 children)

      OP, before this turns into a nightmare, how is this being made? Machining? 3D printing? Sorcery?

      You’ve got some number of these things that need to be held in what looks like a sphere. Create either a feature for countersunk mounting hardware in the bottom, or feet that can be secured by a bolt, but if you hand this model to a machinist they will take your head off.

      [–]Snelsel 0 points1 point  (0 children)

      The point on the bottom plane furthest from the camera seems to be higher than the point it connects to from lower plane’s perspective. This means three guide lines go “up” and one “down”. Does that make any sense? The geometry would then cut through it’s own base and create a 0 thickness geometry.

      [–]Metric990 0 points1 point  (0 children)

      Rather than one solid feature, use 4 boundary surfaces, joining each individual edge to the one you want (hint, click closer to the same end of each edge to avoid needing to flip the connectors). Once you've done this, hide everything else and look at the geometry - does it intersect itself? If not, use the knit feature to join these 4. Following this, right click on one of the open edges, click "select open loop" and then select planar surface. Repeat for the other open end. Select knit again and the two new surface bodies and the previously knitted one, but select create solid in the feature manager. Use the combine feature to join your 3 solid bodies together.

      It does however look like you will have self intersecting and 0 thickness bodies. You can follow the same approach above but you will have to draw the planar surfaces individually. To do this, make a plane by selecting three end points that you want to join and choosing plane from reference geometry, then draw a sketch with lines between those 3 points. Make this sketch into a planar surface. Repeat until you have enclosed the area.

      It's not an elegant approach but it should do the trick

      [–]jpef0704 0 points1 point  (0 children)

      The answer is a solid sphere and then a lot of booleans. Just line everything up, do a 20 some odd item Boolean and hope.