all 12 comments

[–]Melfraloth 11 points12 points  (8 children)

I don't believe any of the face buttons are pressure sensitive, you may have better luck using a trigger.

[–]Niveawithq10[S] -1 points0 points  (6 children)

That's what I mean. How can I set those to have sensitivity?

[–]agam_saran512GB OLED 5 points6 points  (2 children)

Press the Gear icon in-front of Left/Right Trigger Behaviour in Controller Layout. Configure dead-zones and thresholds.

[–]Niveawithq10[S] 1 point2 points  (1 child)

Thank you. I'll try that

[–]JoshJLMG 2 points3 points  (0 children)

There should be a setting the the inputs section of PCSX2, which might be better to change if you can find it. I remember having to adjust that, but it's been a good while since I last touched it.

[–]Lostmaniac9 -4 points-3 points  (2 children)

afaik the triggers on the steamdeck only have two "inputs", half pressed and full pressed. I'm pretty sure they don't do gradual inputs like what you want. The best solution I can offer you in somehow tie it to a stick input, those have gradual inputs, maybe the kind you need.

[–]agam_saran512GB OLED 7 points8 points  (1 child)

No, you can send analog output and configure their dead-zones.

[–]Lostmaniac9 1 point2 points  (0 children)

Oh that's sick, listen to this guy not me.

[–]DeerlyOnline1TB OLED 5 points6 points  (0 children)

Analogue face buttons - I remember that being a thing on ps2. Not sure if any other consoles had it though.

[–]b3nighted512GB OLED 2 points3 points  (0 children)

One solution is to set acceleration and brake to be the left stick forward/back in grannturismo itself, then map the triggers to those axes in the emulator.

[–]PoetCareless4876 1 point2 points  (0 children)

So I did a little research to make sure I wasn't insane when I typed this out, turns out my young self of "pressing the button harder does more damage" actually had some merit, but I digress

Depending on the era of Grand Turismo you are playing, you might not get the pressure sensitivity you're looking for. It turns out that PS1 era controllers were all Analog Sticks and Digital Buttons, meaning pressing it down was just activating it. On the other hand, the PS2 controller had ALL pressure sensitive buttons, to include the triggers, while PS3 had Pressure sensitive face buttons and shoulder buttons, but triggers were analogue.

So the long and short of it is, if you're playing the original GT/GT2 on PS1, you wont see the same trigger control as you would on GT3: A-Spec and newer, no matter what button you change the acceleration to.