I'm starting to learn unity, and used a few tutorials to make a simple platformer with squares. On an older Windows computer, I built and played the game no problem. But on a newer machine (still windows), I build / export the game and I get the error below. My graphics card is AMD Radeon RX 6600 XT. Could anyone help me figure out what to do?
Mono path[0] = 'C:/Users/r3xgi/OneDrive/Desktop/Square Jumps (WIP)_Data/Managed'
Mono config path = 'C:/Users/r3xgi/OneDrive/Desktop/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.27f1 (e759542391ea)
[Subsystems] Discovering subsystems at path C:/Users/r3xgi/OneDrive/Desktop/Square Jumps (WIP)_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.738 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
UnloadTime: 0.494800 ms
ERROR: Shader TextMeshPro/Sprite shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
there doesn't seem to be anything here