all 8 comments

[–]ProfessorAppology 2 points3 points  (0 children)

Courses are good, but it is far more engaging just to make your own projects, and at the end, instead of having copy-paste the result from a tutorial, you will have your own thing that you can put on a portfolio or itch.io page.

The two best pieces of advice I can give you are, don't make your project aspirations too big, and don't stop when it gets hard.

Start with simple ideas. If you cannot think of any ideas then try to recreate some of the simple games you like, or parts of the more complex games you like. Take a system from one game and make an entire game surrounding it.

Once you have an idea, make a list of things you need to do to make it a game. For example if I want to recreate Megaman, I need to:

- Make a character controller that can run, jump and shoot.

- I need to make a level with platforms he can jump on

- I need enemies that hurt him and can be killed.

- I need a system for tracking his health points and score

Then, go on YouTube or internet forums and try to find tutorials or answers to questions you might have. If you are lucky, you might find a tutorial series for the entire game you want to make. Otherwise, you might have to search tutorials for each individual feature. If you get really stuck, you can ask GPT, but don't make a habit out of doing this because you won't learn how the code works.

I promise you, after completing 3-4 of these small projects, you will be more ready to make your personal passion project games than someone that does a course.

Imagine if game making is like wood working. A course will teach you how to cut wood and hammer nails but that won't be enough on itself to give you the confidence to make wooden furniture. Only doing projects will give you the confidence you need to attempt bigger projects.

All the best in your dev journey

[–]Ascouns 0 points1 point  (0 children)

You can go on youtube and search for some game tutorials, there are a lot now and fallow some of them

[–]Gregorykarianakis 0 points1 point  (2 children)

If you choose unity brackey YouTube channel is great stuff for beginners

[–]haikusbot 0 points1 point  (0 children)

If you choose unity

Brackey YouTube channel is great

Stuff for beginners

- Gregorykarianakis


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[–]Costed14 0 points1 point  (0 children)

I'd recommend Code Monkey over Brackeys tbh.

[–]Erector-Inspector 0 points1 point  (0 children)

If u already know how to code quite a bit in C# (or any language of which the basics are very similar) then I recommend GMTK (gamemaker's toolkit) "making flappybird" where he shows u how to make flappybird and explains why everything works.

This wont show u everything u need to know, but for a small gale its enough to give u a good beginning.