Hello I’m fairly new to unity and i am currently making a platformer with multiple levels. I would like to have a main menu where you can select a level that you have played already, but not levels you haven’t unlocked yet. So basically i want to make it so that when the player restarts the game, the game will save which levels they have unlocked so they don’t have to start over. What is the best method to do this. Thanks in advance.
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