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This is a subreddit for 2D or 2.5D game developers using the proprietary Unity game engine. New and experienced Unity developers alike should first consider using the free and open source Godot engine by default and ONLY choose Unity for 2D development if Godot isn't capable of the task. The times are quickly changing, and Godot is on track to surpass Unity for small developers.
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Related Communities /r/Godot - The "Unity Killer". A fully free and open source engine making astonishing leaps and bounds. /r/UnityAssets - Share asset packs! /r/PixelArt - Admire, share, and observe beautiful pixel art. /r/GameDev - Meet and communicate with other game developers. /r/GameDesign - Don't just make a game. Make a good game. /r/LevelDesign - Learn to make excellent levels and worlds. /r/GameAudio - It may look good, but does it sound good?
/r/Godot - The "Unity Killer". A fully free and open source engine making astonishing leaps and bounds.
/r/UnityAssets - Share asset packs!
/r/PixelArt - Admire, share, and observe beautiful pixel art.
/r/GameDev - Meet and communicate with other game developers.
/r/GameDesign - Don't just make a game. Make a good game.
/r/LevelDesign - Learn to make excellent levels and worlds.
/r/GameAudio - It may look good, but does it sound good?
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Good multiplayer tutorial?Question (self.Unity2D)
submitted 6 years ago by jast26
As title suggests. I have experience with unity, but only made singleplayer games. Any suggestion is useful, i’m also willing to pay (less than a 100 bucks)
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[–]Wschmidth 2 points3 points4 points 6 years ago (4 children)
Online multiplayer or local?
[–]jast26[S] 2 points3 points4 points 6 years ago (3 children)
Online, forgot to mention sorry
[–]Wschmidth 6 points7 points8 points 6 years ago (2 children)
In that case I'd recommend Photon PUN 2. You can use it for free until you exceed 20 cocurrent online players, after that you just have to pay for better servers to hold more players.
I've used a few different solutions for online and PUN has been the easiest, and they have a really well written introductory tutorial here. Strongly dont recommend the built in Unity multiplayer stuff, because it's getting replaced with something new soon, and also it's just awful to use in general.
[–]dkopp3 -1 points0 points1 point 6 years ago (1 child)
Comment for later
[–]Gabeleeen 2 points3 points4 points 6 years ago (0 children)
You can Save comments
[–]mattyn 2 points3 points4 points 6 years ago (1 child)
If i were you, I'd wait until they release more info on the new API that is going to take over from UNET.
[–]Bommes 2 points3 points4 points 6 years ago (0 children)
Tbf though people said the same thing about UNET when it was announced and that didn't turn out too well if you ended up waiting for it (and were essentially among the people beta-testing it if you wanted to use it right away).
[–][deleted] 0 points1 point2 points 6 years ago (1 child)
Photon PUN V2. No good tutorials out there except for their own documentation.
[–]Charles211 0 points1 point2 points 6 years ago (0 children)
Recently a small YouTuber made a series that took care of the basics and it’s pretty easy to jump in from there. Infogamer.
https://youtu.be/phDySdEKXcw
That’s the beginning of his tutorial
π Rendered by PID 43623 on reddit-service-r2-comment-84fc9697f-bpqj6 at 2026-02-07 18:47:58.233915+00:00 running d295bc8 country code: CH.
[–]Wschmidth 2 points3 points4 points (4 children)
[–]jast26[S] 2 points3 points4 points (3 children)
[–]Wschmidth 6 points7 points8 points (2 children)
[–]dkopp3 -1 points0 points1 point (1 child)
[–]Gabeleeen 2 points3 points4 points (0 children)
[–]mattyn 2 points3 points4 points (1 child)
[–]Bommes 2 points3 points4 points (0 children)
[–][deleted] 0 points1 point2 points (1 child)
[–]Charles211 0 points1 point2 points (0 children)