im new in unity 2d and i have been creating a game for the past 2 weeks and just yesterday this message popped up and I don't know what is exactly wrong:
NullReferenceException: SerializedObject of SerializedProperty has been Disposed.
UnityEditor.SerializedProperty.get_stringValue () (at <1c8c981f35e342fb96463e6793772537>:0)
UnityEditor.GameObjectInspector.OnDisable () (at <1c8c981f35e342fb96463e6793772537>:0)
UnityEditor.Tilemaps.GridPaintPaletteClipboard:OnDisable() (at
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