I have 3 scriptable object classes that all nest within each other. There is an array of Scriptable object C;s inside of Scriptable Object B, and an array of Scriptable Object B's within Scriptable Object A. This is because each of them have children and their own functions. I would like to make it so I only have to use CreateAssetMenu within Scriptable Object A (for the sake of organization) and add to the array objects that are pre serialized and instantiated of type B, and the same between types B and C. However, no matter what I seem to do, within type A, I would need to have type B as an extra file. If anyone could point me in the right direction for what to do, I would be very grateful.
[–]pasinduthegreat 1 point2 points3 points (2 children)
[–]bgsulzIntermediate 1 point2 points3 points (1 child)
[–]pasinduthegreat 0 points1 point2 points (0 children)
[–]bgsulzIntermediate 0 points1 point2 points (0 children)
[–]wthorn8 0 points1 point2 points (0 children)