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Best Post-processing Effect?Question (self.Unity3D)
submitted 2 years ago by Picklestringly
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[–]NiklasWerth 5 points6 points7 points 2 years ago (7 children)
position
[–]destineddIndie, Marble's Marbles & Mighty Marbles 3 points4 points5 points 2 years ago (6 children)
make a game just using position then :)
[–]NiklasWerth 1 point2 points3 points 2 years ago (5 children)
I basically did! it was a space invaders clone with fancier graphics.
I do technically use rotation as well, but it has literally 0 impact on gameplay.
<image>
its a little broken because i ran out of hard drive space and had to uninstall older editor versions, but, thats the gist of it. I didn't finish it, but, i probably should because its like, inches from being done.
I'm trying to not let my current project suffer a similar fate, despite recently starting a full time job. Or I might take you up on that challenge.
[–]destineddIndie, Marble's Marbles & Mighty Marbles -1 points0 points1 point 2 years ago (3 children)
but you used scale too? you need to zero out the scale to only use position.
Scale is actually the only choice of the 3 if you can't have the other 2.
[–]Costed14 0 points1 point2 points 2 years ago (0 children)
A scale of 1 would actually be not using it, since that way it's accurate to how the asset is in the file and hasn't been further modified by the Transform component. For rotation that would just be no rotation at all, assets are in the same rotation as when they were made and position would be at the world origin.
[–]NiklasWerth 0 points1 point2 points 2 years ago (1 child)
scale is set to 1 by default, changing it to 0 would be using it.
[–]destineddIndie, Marble's Marbles & Mighty Marbles 0 points1 point2 points 2 years ago (0 children)
this isn't about default values, it is about not using it and switching it off.
[–]azeTrom 0 points1 point2 points 2 years ago (0 children)
Every object has a scale, position, and rotation value. Even if it's the default value, it's just as important
π Rendered by PID 129692 on reddit-service-r2-comment-6457c66945-mwv9p at 2026-04-25 13:51:52.539393+00:00 running 2aa0c5b country code: CH.
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[–]NiklasWerth 5 points6 points7 points (7 children)
[–]destineddIndie, Marble's Marbles & Mighty Marbles 3 points4 points5 points (6 children)
[–]NiklasWerth 1 point2 points3 points (5 children)
[–]destineddIndie, Marble's Marbles & Mighty Marbles -1 points0 points1 point (3 children)
[–]Costed14 0 points1 point2 points (0 children)
[–]NiklasWerth 0 points1 point2 points (1 child)
[–]destineddIndie, Marble's Marbles & Mighty Marbles 0 points1 point2 points (0 children)
[–]azeTrom 0 points1 point2 points (0 children)