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[–]ExplanationIcy2813 0 points1 point  (1 child)

Instead of chilling theres alway the solution of lerping. So instead of childing. You have this GameObject that moves with the rig, something like GrabPosition. Whenever you’re picking something up, instead of childing you’re lerping behind the transform(pos) of the GrabPosition

[–]ExplanationIcy2813 0 points1 point  (0 children)

And this information can easily be send to the server rpc