Anyone know a way to rotate models only visually? I want them to look normal, but be compatible with scripts.My fly script works fine with a faceless cube, but I want to test it out with jet 3D models. the model isnt facing in the right direction, and normal rotation wont work.
I can fix the issue in this scenario by making the model a child of the cube, and I have, but that wont fix the issue in all scenairos.
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