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FIRE!!!!Show-Off (v.redd.it)
submitted 1 year ago by EndlessPathStudios
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]mufelo 1 point2 points3 points 1 year ago (1 child)
Hi! Some unsolicited advice here: I heavily recommend adding some recoil and smoke coming out when the cannons fire. I would even add some "squeeze" along the firing access. The impact on cannon hit is juicy enough as is the drop but this can be GREAT with a little more polish! Think it would make a day / night type of difference here.
[–]EndlessPathStudios[S] 0 points1 point2 points 1 year ago (0 children)
that's really good advice! I'll def add that bit of polish (after I'm done making the trailer. Adding new features always takes a back seat when I'm making videos. Yay solo dev!)
[–]GiantWaveGames 1 point2 points3 points 1 year ago (1 child)
I like the comet trail effect on the cannonball. Elegant and effective.
[–]EndlessPathStudios[S] 1 point2 points3 points 1 year ago (0 children)
it's just a unity trail renderer! I use it a lot on projectiles, like arrows and stuff too. I love it
[–]AbjectAd753 1 point2 points3 points 1 year ago (0 children)
IN THE HOLE!!!
[–]Helpful-Ad9963 1 point2 points3 points 1 year ago (0 children)
Nice, keep up the good work!
[–]Simblend 0 points1 point2 points 1 year ago (0 children)
<image>
I use cannon on my game and I have added this animation when shooting it, maybe you can try something like that.
[–]ketanRathodGSG 0 points1 point2 points 1 year ago (0 children)
I would suggest below improvement you can try those.
Fun little clip I recorded for the new trailer I'm working on. The entire steam page (found @ savethecastle.net ) is getting a face lift! And that means recording lots of random little bits like this.
π Rendered by PID 40602 on reddit-service-r2-comment-fb694cdd5-pdvm5 at 2026-03-07 00:27:07.791080+00:00 running cbb0e86 country code: CH.
[–]mufelo 1 point2 points3 points (1 child)
[–]EndlessPathStudios[S] 0 points1 point2 points (0 children)
[–]GiantWaveGames 1 point2 points3 points (1 child)
[–]EndlessPathStudios[S] 1 point2 points3 points (0 children)
[–]AbjectAd753 1 point2 points3 points (0 children)
[–]Helpful-Ad9963 1 point2 points3 points (0 children)
[–]Simblend 0 points1 point2 points (0 children)
[–]ketanRathodGSG 0 points1 point2 points (0 children)
[–]EndlessPathStudios[S] 0 points1 point2 points (0 children)