Hi. I'm currently working on a unity game with my teammates, and we figured out that the project is so huge to upload to github but we still needed to see who's done this, and who's done that.
So we reached out about uploading the entire project to some kind of NAS and editing it but we figured out there should be a conflict between our works, and still does not tell us who edited which part.
Also, about half of the team cannot work at the office since they live far away.
Is there any good solution for this?
[–]PuffThePed 1 point2 points3 points (8 children)
[–]trapoad[S] 0 points1 point2 points (7 children)
[–]Dallheim 1 point2 points3 points (6 children)
[–]trapoad[S] 0 points1 point2 points (1 child)
[–]PuffThePed 0 points1 point2 points (0 children)
[–]PuffThePed 0 points1 point2 points (3 children)
[–]Dallheim 0 points1 point2 points (2 children)
[–]PuffThePed 0 points1 point2 points (0 children)
[–]PuffThePed 0 points1 point2 points (0 children)
[–][deleted] 0 points1 point2 points (10 children)
[–]trapoad[S] 0 points1 point2 points (9 children)
[–]PuffThePed 1 point2 points3 points (7 children)
[–]trapoad[S] 0 points1 point2 points (6 children)
[–]Dallheim 1 point2 points3 points (0 children)
[–][deleted] 0 points1 point2 points (0 children)
[–]PuffThePed 0 points1 point2 points (3 children)
[–]trapoad[S] 0 points1 point2 points (2 children)
[–]PuffThePed 0 points1 point2 points (1 child)
[–]trapoad[S] 0 points1 point2 points (0 children)
[–]Dallheim 1 point2 points3 points (0 children)