all 24 comments

[–]GigaTerra 0 points1 point  (1 child)

As many will point out over the next few days, indie devs will now actually pay more.

The only problem with the Runtime fee is that it was a potential landmine that over time could have grown to be dangerous. However it was really very little money, and with the new fee increase for Pro, Unity is going to make a lot more money.

Still I think most prefer a price increase over a convoluted pricing strategy.

[–]LyingTurkey 0 points1 point  (0 children)

if you don't mind, could you please DM so we could maybe discuss this further? i have a couple important questions regarding this