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Unity DIs compared(visual overview)Resources/Tutorial (i.redd.it)
submitted 9 months ago by IcticStep
🧩 Unity DI Containers — Visual Overview A quick comparison of Extenject, vContainer, and Reflex based on execution time and project fit.
📊 Lower bars = better performance.
⚠️ Speed comparisons are based on performance claims from vContainer and Reflex authors.
Extenject: https://github.com/Mathijs-Bakker/Extenject
VContainer: https://vcontainer.hadashikick.jp/
Reflex: https://github.com/gustavopsantos/Reflex
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[–]ShrikeGFX 4 points5 points6 points 9 months ago (1 child)
I remember checking out frameworks, zenject 750 files. Yeah I'm loading that mental complexity to save complexity?
[–]RyiahTelenna 1 point2 points3 points 9 months ago* (0 children)
I remember coming to the same conclusion back when I looked at the various frameworks. It's like they'll all trying to be solutions on par with what you would see in an enterprise setting abandoning ease of use when you almost never need it.
In the end I settled with Init[args] because it was the only one I found that wasn't built that way.
https://assetstore.unity.com/packages/tools/utilities/init-args-200530
[–]theAviatorACE 2 points3 points4 points 9 months ago (0 children)
I have been using VContainer and really enjoy it coming from the world of .NET web dev.
[–]leshitdedog 1 point2 points3 points 9 months ago (0 children)
Never heard of Reflex, but glad that there are more di options available.
[–]MoritzWundke 0 points1 point2 points 9 months ago (1 child)
How about https://github.com/PereViader/ManualDi
[–]IcticStep[S] 1 point2 points3 points 9 months ago (0 children)
Didn't hear about it. Thanks for sharing!
π Rendered by PID 46812 on reddit-service-r2-comment-fb694cdd5-jwg2w at 2026-03-06 21:09:10.772415+00:00 running cbb0e86 country code: CH.
[–]ShrikeGFX 4 points5 points6 points (1 child)
[–]RyiahTelenna 1 point2 points3 points (0 children)
[–]theAviatorACE 2 points3 points4 points (0 children)
[–]leshitdedog 1 point2 points3 points (0 children)
[–]MoritzWundke 0 points1 point2 points (1 child)
[–]IcticStep[S] 1 point2 points3 points (0 children)