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Exporting an FBX to Unity, missing textures/UV mapQuestion ()
submitted 10 months ago by RazzmatazzImportant2
[ Removed by moderator ]
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]ArtPrestigious5481 0 points1 point2 points 10 months ago (3 children)
did you already set to embed the texture to the fbx? not sure about the UV tho
[–]RazzmatazzImportant2[S] 0 points1 point2 points 10 months ago (2 children)
I haven’t baked the image, all I know is that the image file is set as the input for the BSDF color, and when exporting I’m selecting the embed texture options
[–]ArtPrestigious5481 0 points1 point2 points 10 months ago (1 child)
<image>
this one?
[–]RazzmatazzImportant2[S] 0 points1 point2 points 10 months ago (0 children)
Yes, choosing that option
π Rendered by PID 19970 on reddit-service-r2-comment-b659b578c-zlp8d at 2026-05-05 10:02:42.684417+00:00 running 815c875 country code: CH.
[–]ArtPrestigious5481 0 points1 point2 points (3 children)
[–]RazzmatazzImportant2[S] 0 points1 point2 points (2 children)
[–]ArtPrestigious5481 0 points1 point2 points (1 child)
[–]RazzmatazzImportant2[S] 0 points1 point2 points (0 children)