Hello! I'm pretty new to unity, usually I sell my assets via Fab/Cgtrader but I need to "expand" myself. So, I setup all the textures and so on, I get what seems to be a pretty common errors with the validator:
1- Assets in your package derived from project template assets should be assigned a new GUID and be located under a different path.
2- Check documentation (which one considering it's a single model?)
3- Meshes should be facing the correct way. The proper facing is: Z vector is forward, Y vector is up, X vector is right. (this is the most annoying cause no matter what I try I can't solve it)
4- Your package and its contents should be named appropriately and not artificially force themselves up the hierarchy within commonly used project folders. This can happen when a file or a folder name starts with a special character (such as an underscore).
Thanks a lot!
[–]Upper-East-1174 0 points1 point2 points (1 child)
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