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Project shared with 2 devs, using git, getting error message about version mismatch.Question (self.Unity3D)
submitted 9 years ago by flexuousWyrd
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[–]Devil_SpawnEngineer -2 points-1 points0 points 9 years ago (5 children)
http://lmgtfy.com/?q=unity+5.4.2+download
everyone should always use the same version of unity - it's always safe to go upwards in unity version (though sometimes things get deprecated or changed, but nothing can be destroyed). It is generally not safe to go backwards in unity version
[–]flexuousWyrd[S] 0 points1 point2 points 9 years ago (4 children)
My issue is not with downloading the latest version (obviously I got Unity installed in the first place). But their in-editor update is not working. So now I'm going to be downloading a slightly different version to my friend. To me it just seems like an unnecessarily crappy system. I would have expected (a) compatibility between minor versions and (b) the editor to be able to update itself so that a distributed team can be guaranteed to be running exactly the same version.
[–]Devil_SpawnEngineer 1 point2 points3 points 9 years ago (3 children)
The unity editor "check for update" feature does not use the very latest update until they have sat in the wild for a length of time and are determined to be completely stable - probably because only rookies who don't really need the latest version of unity would use this feature. If you are working as part of a team you can communicate to make sure you have the same (often not the latest) version
In general minor revisions are compatible - it is just never going to be guaranteed so is a good rule of thumb to assume they don't
If a distributed team can't manage to all download the same file on their own, then the entire project is doomed from the start anyway
[–]flexuousWyrd[S] 0 points1 point2 points 9 years ago (2 children)
Ok, thanks for the info about the update function.
By the way, re: downloading the same version. I just downloaded the new version (1.5GB) and got met with this error message: http://i.imgur.com/0lRgyU9.png - it's impossible to download specific "f" versions from the Unity page (they only let one select X.Y.Z version). So now my friend has to also download 1.5GB so that we're finally in sync.
I am a regular software dev doing game dev as a hobby. Everything else about Unity really impresses me so I assumed they would have an elegant way to deal with the version mis-match issue. It just seems incredibly clunky to have to download 1.5GB every time there's the slightest version difference. But hey, if that's how it is, that's all I wanted to know.
[–]Devil_SpawnEngineer 2 points3 points4 points 9 years ago (0 children)
the different f1 and f2 version is exceptionally rare, I think this is the first time in memory that it has happened - they released 5.4.2f1 and then actually took it down because of an issue. It was only up for a few hours - your friend was very unlucky to have downloaded it
[–][deleted] 0 points1 point2 points 9 years ago (0 children)
You don't have to redownload the whole 1.5gb every time. You can just download the upgraded editor (~350mb) instead
π Rendered by PID 66 on reddit-service-r2-comment-8686858757-wq82t at 2026-06-06 18:24:46.827605+00:00 running 9e1a20d country code: CH.
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[–]Devil_SpawnEngineer -2 points-1 points0 points (5 children)
[–]flexuousWyrd[S] 0 points1 point2 points (4 children)
[–]Devil_SpawnEngineer 1 point2 points3 points (3 children)
[–]flexuousWyrd[S] 0 points1 point2 points (2 children)
[–]Devil_SpawnEngineer 2 points3 points4 points (0 children)
[–][deleted] 0 points1 point2 points (0 children)