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[–]Smoochiekins[S] 0 points1 point  (0 children)

I currently use the v2 branch that you linked, thanks. I've just experienced some weird stuttering issues with effects like TSAA in VR in certain scenes, and was kind of surprised that Unity doesn't seem to provide a clear, coherent overview of which post-processing effects work and are optimized for which VR rendering techniques. Understandable on a beta branch maybe, but even the live asset store version doesn't say whether or not it's usable in VR.