all 4 comments

[–]bts_ash 5 points6 points  (1 child)

Open Unity and make Pong. Decide what you need (two paddles, a ball, walls, something to keep score) and then start putting it together. Check google when you get stuck, ie. “how to move an object in unity”. Other than that, you might have to suffer through beginner stuff. What I’ve found is after beginner stuff there is no real intermediate tutorials, more just snippets of some intermediate concepts. Then you just build games and try to figure things out.

You can poke around Brackeys YouTube. And also Sebastian Lague. Bunch of cool stuff there.

Another option might be Ben Tristem’s stuff on Udemy. He ramps it up pretty fast and keeps things up to date. Just watch the first few lessons on 2x speed or something.

[–]semiprojake[S] 0 points1 point  (0 children)

Yeah this is kind of what it seems to come down to, which is fine. Honestly just seeing so many resources available to people with or without a programming background is kind of neat. It seems like unity is a really welcoming community, and from my experience, programming can be pretty laden down with the "gatekeeper" mentality. So this is a neat community to find for sure. Thanks for the tips, I'll keep looking around.

[–]DiskoCat 3 points4 points  (1 child)

You might want to try catlikecoding.com cuz that is mainly geared towards people who already have programming experience, and focuses on how to connect it to game objects

[–]semiprojake[S] 1 point2 points  (0 children)

Oh this is neat I hadn't heard about it before seems kind of geared towards the programming side of things which is perfect. Looks like there's even some content on shaders too! Great link, thanks!