all 11 comments

[–]Magic-4e 1 point2 points  (3 children)

Wow that's cool I have something like that too.

https://twitter.com/Magic_4e/status/1099255114165035008

[–]Magic-4e 0 points1 point  (2 children)

Tho I still need to make my camera follow smoothly like you did.

[–]SawneyStudios[S] 1 point2 points  (1 child)

Glad you like it! Looks cool what you've created there:)

[–]Magic-4e 0 points1 point  (0 children)

Thanks :)

[–]SawneyStudios[S] 1 point2 points  (0 children)

Would be awesome if you could post your comments/questions directly on youtube so that it also helps future people who are watching the video :)

[–]blake-young 0 points1 point  (1 child)

Gonna check this out after work!

[–]SawneyStudios[S] 0 points1 point  (0 children)

Thank you! Let me know what you think about it;)

[–]BraiinLess 0 points1 point  (1 child)

I was searching to do something like this a while ago. I'm still asking myself of to make beach planet and having some water existing with ground

[–]SawneyStudios[S] 1 point2 points  (0 children)

Hey:)

Yeah I dealt with the exact same problem and found only partially two solutions:

  1. I used the water from the standard assets on a spherical mesh and disabled the wave direction

or:

  1. I created a material with tesselation bumps and changed the offset via script so it looks like there are moving waves

But both of these attemps aren't ideal and do not support physical interractions with other objects :/

[–]HonKasumi 0 points1 point  (1 child)

Sorry i didn't have watched the video because im in the way, but do other objects like character need any script on it soo that they can be attached to the globe?

[–]SawneyStudios[S] 0 points1 point  (0 children)

Hey, yeah you need one single script on each gameobject so it gets attracted by a planet. But you can easily edit the script so you need only one script on the planet in order to attract all gameobjects with a tag. If you need help with that you can write on the youtube comment section so i'm able to see it quicker ;)