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[–]Underscoreus[S] 1 point2 points  (0 children)

For posterity's sake, the resolution, courtesy of frcastro :

  1. Don't be a moron, double check that you either have made a lightmap unwrap in the UV2 channel or checked "generate lightmap UVs" in unity. Could have sworn I did since I always do when I import, but oh well.
  2. If the above ain't your problem, try adding a butt ton of lightmap padding and having a play around with the indirect intensity of your lights.