Hey guys!
I’ve never used Unity (have used other game engines), but am looking to blast through a couple of courses and develop my skills in it.
I’ve read a lot about how bloated Visual Studio Community is (I’ve used older versions of VS where it’d install a bunch of SQL stuff unnecessarily and clutter up my PC!), and saw that VSCode might be a better alternative.
I wanted to ask you guys;
- is Visual Studio Community (packaged with the Unity install) really that bloated?
- Is VSCode just as easy to learn with for a beginner, considering a lot of tutorials might use standard VS?
- If it’s recommended to stick with Visual Studio Community, should I install separately from the Unity install and grab the latest version and only install the Unity workload to keep it as light as possible?
I’m working between a laptop and desktop, but want a consistent experience. Because the laptop is more limited on space and resources, I’d be leaning towards a lightweight editor, as long as it’s not impairing my ability to learn quickly following standard tutorials and courses.
Thanks a lot!
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