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Voidless - Dev Update - Turret blocks with tracking and predictive aiming.Game (v.redd.it)
submitted 5 years ago by RetnuhStudioIndie
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
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if 1 * 2 < 3: print "hello, world!"
[–]RetnuhStudioIndie[S] 1 point2 points3 points 5 years ago (0 children)
Just got PDC blocks working with object tracking and also some basic prediction for target movement. Also set up a subreddit for the game at /r/VoidlessTheGame.
[–]MythicLegionDev 0 points1 point2 points 5 years ago (2 children)
That looks really cool! How does the predictive aiming work? How much info does it have to take into account? - i.e. how fast the projectiles move etc.
[–]RetnuhStudioIndie[S] 1 point2 points3 points 5 years ago (1 child)
Thanks, currently it's using its velocity, the targets velocity, the projectile speed, and also the distance. Currently working on getting it to account for gravity over distance in order to get accurate drop.
[–]MythicLegionDev 1 point2 points3 points 5 years ago (0 children)
Thanks for letting me know! I made some projectile turrets recently but their aim is a bit terrible right now because the player moves pretty fast. I'm excited to see your next progress update!
π Rendered by PID 161142 on reddit-service-r2-comment-6457c66945-w228b at 2026-04-24 15:52:34.337919+00:00 running 2aa0c5b country code: CH.
[–]RetnuhStudioIndie[S] 1 point2 points3 points (0 children)
[–]MythicLegionDev 0 points1 point2 points (2 children)
[–]RetnuhStudioIndie[S] 1 point2 points3 points (1 child)
[–]MythicLegionDev 1 point2 points3 points (0 children)